diff options
author | Jason Wilkins <Jason.A.Wilkins@gmail.com> | 2012-11-12 16:30:02 +0400 |
---|---|---|
committer | Jason Wilkins <Jason.A.Wilkins@gmail.com> | 2012-11-12 16:30:02 +0400 |
commit | 6b65102c20e9bdafd90f55f60c2a2084d873e809 (patch) | |
tree | a0f5554702501d2da1073b22ff55f740aff135f9 /source/blender/makesdna/DNA_texture_types.h | |
parent | 053710fcbc78ff83b9617be87558876e381f85a6 (diff) | |
parent | 83de5cb30831328548502126dff84ffdb72544f2 (diff) |
Merge w/ trunk: r51141-52085 (Important Note: gameengine and blenderplayer were not merged due to complex differences)
Diffstat (limited to 'source/blender/makesdna/DNA_texture_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_texture_types.h | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_texture_types.h b/source/blender/makesdna/DNA_texture_types.h index 9fdd9216549..dd63e6aad59 100644 --- a/source/blender/makesdna/DNA_texture_types.h +++ b/source/blender/makesdna/DNA_texture_types.h @@ -161,7 +161,7 @@ typedef struct PointDensity { float speed_scale, falloff_speed_scale, pdpad2; struct ColorBand *coba; /* for time -> color */ - struct CurveMapping *falloff_curve; /* falloff density curve */ + struct CurveMapping *falloff_curve; /* falloff density curve */ } PointDensity; typedef struct VoxelData { @@ -171,9 +171,12 @@ typedef struct VoxelData { short flag; short extend; short smoked_type; + short data_type; + short pad; + int _pad; struct Object *object; /* for rendering smoke sims */ - float int_multiplier; + float int_multiplier; int still_frame; char source_path[1024]; /* 1024 = FILE_MAX */ @@ -470,6 +473,7 @@ typedef struct ColorMapping { #define MTEX_BUMP_TEXTURESPACE 2048 /* #define MTEX_BUMP_FLIPPED 4096 */ /* UNUSED */ #define MTEX_BICUBIC_BUMP 8192 +#define MTEX_MAPTO_BOUNDS 16384 /* blendtype */ #define MTEX_BLEND 0 @@ -577,6 +581,11 @@ typedef struct ColorMapping { #define TEX_VD_SMOKEDENSITY 0 #define TEX_VD_SMOKEHEAT 1 #define TEX_VD_SMOKEVEL 2 +#define TEX_VD_SMOKEFLAME 3 + +/* data_type */ +#define TEX_VD_INTENSITY 0 +#define TEX_VD_RGBA_PREMUL 1 /******************** Ocean *****************************/ /* output */ |