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authorRobert Wenzlaff <rwenzlaff@soylent-green.com>2004-01-15 07:06:24 +0300
committerRobert Wenzlaff <rwenzlaff@soylent-green.com>2004-01-15 07:06:24 +0300
commit52e5a15bab11705dfca46c9bd5935e23318bdcb0 (patch)
treef8a5301645c5c8cdba1e0619d26725a5de7a35f1 /source/blender/makesdna/DNA_texture_types.h
parent39714fe42c195c45d8dbeb424edc4f7c8bc46fb4 (diff)
- Separates displace from Var slider. Added Disp Slider to
control how the intensity channel affects displacement. Nor slider still controls how Nor channel affects displacement. - Scaled Nor displacement to make Nor slider more usable. - Removed Data scale from displacement routines. Made sliders unusable for objects scaled in editmode. Displacement now relative to unit sized object. Displace still tracks with object scale, so scale out of editmode if you want a large object with deep displacement.
Diffstat (limited to 'source/blender/makesdna/DNA_texture_types.h')
-rw-r--r--source/blender/makesdna/DNA_texture_types.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_texture_types.h b/source/blender/makesdna/DNA_texture_types.h
index ba95e2ecbed..8b5afb2e2ba 100644
--- a/source/blender/makesdna/DNA_texture_types.h
+++ b/source/blender/makesdna/DNA_texture_types.h
@@ -58,6 +58,8 @@ typedef struct MTex {
float def_var;
float colfac, norfac, varfac;
+ float dispfac;
+ short pad1, pad2;
} MTex;