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authorJulian Eisel <eiseljulian@gmail.com>2015-04-07 15:08:30 +0300
committerJulian Eisel <eiseljulian@gmail.com>2015-04-07 15:13:20 +0300
commitcc78664d50c6ae82d139552283ede467b0cf28cc (patch)
tree96575149c8b9fef5e8e8a3883d55f4e385deda74 /source/blender/makesdna/DNA_userdef_types.h
parentd60ff6c112b1c5d3819676109b0080a316850eb0 (diff)
Revert Sticky Keys (and everything related to that)
Our current keymap doesn't give us enough room to make such changes in the event system. To fix small issues caused by this, we would need to do drastic changes in Blender's keymaps and internal handling. It was worth a try, but it didn't work. I can write down a more descriptive statement in a few days, but for now I need a break of this stuff.
Diffstat (limited to 'source/blender/makesdna/DNA_userdef_types.h')
-rw-r--r--source/blender/makesdna/DNA_userdef_types.h7
1 files changed, 2 insertions, 5 deletions
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index 348e895e0a9..afa1f03a8ca 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -447,9 +447,7 @@ typedef struct UserDef {
short versions;
short dbl_click_time;
- short click_timeout;
- short pad3;
-
+
short gameflags;
short wheellinescroll;
int uiflag, uiflag2;
@@ -467,8 +465,7 @@ typedef struct UserDef {
char pad2[2];
short transopts;
short menuthreshold1, menuthreshold2;
- int pad4;
-
+
struct ListBase themes;
struct ListBase uifonts;
struct ListBase uistyles;