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authorJoshua Leung <aligorith@gmail.com>2011-08-04 18:13:05 +0400
committerJoshua Leung <aligorith@gmail.com>2011-08-04 18:13:05 +0400
commit900928f8bf47b8f1bbb1b2cd863d2d9649c940a0 (patch)
treee5d20746f2a35a5dca94dba00d1d0dc1ff83eeec /source/blender/makesdna/DNA_userdef_types.h
parent2ed11158db7cfc157c26475a2dcb5f513043cd72 (diff)
Bassam Feature Request: "Auto Clamped" handles can now be set per
handle/key This used to be a weird per-curve setting which would happen to get applied/work correctly if handles were set to "auto", and was a source of constant confusion for both old and new animators. The main effect of this handle-type/option was really to just ensure that auto-handles stayed horizontal, instead of tilting as the keys were moved. This commit simply changes this from a per-curve to per keyframe/handle setting.
Diffstat (limited to 'source/blender/makesdna/DNA_userdef_types.h')
-rw-r--r--source/blender/makesdna/DNA_userdef_types.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index 85a64e02ddb..e5558c1738b 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -210,10 +210,13 @@ typedef struct ThemeSpace {
char bone_solid[4], bone_pose[4];
char strip[4], strip_select[4];
char cframe[4];
+
char nurb_uline[4], nurb_vline[4];
char act_spline[4], nurb_sel_uline[4], nurb_sel_vline[4], lastsel_point[4];
- char handle_free[4], handle_auto[4], handle_vect[4], handle_align[4];
- char handle_sel_free[4], handle_sel_auto[4], handle_sel_vect[4], handle_sel_align[4];
+
+ char handle_free[4], handle_auto[4], handle_vect[4], handle_align[4], handle_auto_clamped[4];
+ char handle_sel_free[4], handle_sel_auto[4], handle_sel_vect[4], handle_sel_align[4], handle_sel_auto_clamped[4];
+
char ds_channel[4], ds_subchannel[4]; // dopesheet
char console_output[4], console_input[4], console_info[4], console_error[4];