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authorTon Roosendaal <ton@blender.org>2003-10-22 13:06:30 +0400
committerTon Roosendaal <ton@blender.org>2003-10-22 13:06:30 +0400
commit389b06c91e10b34c48fe048f59cea6ee236287bb (patch)
treed8e52b5c4b382a5b9db1ef98ec6305ff87bb35c3 /source/blender/makesdna/DNA_view2d_types.h
parent26698cfa3fc56e901a3d2e4c6c102d50796ed41c (diff)
More fixes in object drawing:
- transparent faces in editmode don't write in zbuffer anymore (prevents drawing errors) but still read (so behind the subsurf faces for example) - improved drawing 'handles' for subsurf editing - going in editmode to Solid view, will draw extra wire always, including transparent faces when set - works in all combos... http://www.blender.org/docs/ton/subsurf.html - fixed error; padplus/padminus didnt work in buttonswindow anymore - improved buttonswin: when dragging window edge, the buttons dont rescale, but stay same size
Diffstat (limited to 'source/blender/makesdna/DNA_view2d_types.h')
-rw-r--r--source/blender/makesdna/DNA_view2d_types.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_view2d_types.h b/source/blender/makesdna/DNA_view2d_types.h
index a0d9bf53b7a..797df42c5a3 100644
--- a/source/blender/makesdna/DNA_view2d_types.h
+++ b/source/blender/makesdna/DNA_view2d_types.h
@@ -43,6 +43,8 @@ typedef struct View2D {
float minzoom, maxzoom;
short scroll, keeptot;
short keepaspect, keepzoom;
+ short oldwinx, oldwiny;
+ int pad;
} View2D;
#define V2D_KEEPZOOM 0x0001