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authorJoshua Leung <aligorith@gmail.com>2008-12-07 15:15:04 +0300
committerJoshua Leung <aligorith@gmail.com>2008-12-07 15:15:04 +0300
commited015907df3f08874cd4ac4f21907e7257f0da9b (patch)
treebea31fcef8a4b2ac611eb4d9504a0e3b70531908 /source/blender/makesdna/DNA_view2d_types.h
parentefdb726cf34b709148e72b5a29dfe8e500a7bb8d (diff)
View2D: Scroller Manipulations
Implemented operator to work with scrollers. This should work reasonably well, but as always, more testing is needed. * LMB-drag can now be used to initiate manipulations of scrollbars (so they can be dragged as per normal) * By clicking on the 'dark regions' on the ends of the scroll bubble, it is possible to zoom the view (in a way similar to Sony Vegas scrollbars) Tidied up code of other operators * Re-labelled the current zoom operators, as there is still a modal click-drag zoom tool to be ported still * Marked all of the existing view manipulation operators as redoable. Scrollers manipulator is not allowed to be redoable. Assorted changes: * Added more flags for Outliner on reading old files, to prevent more weird things happening as code expects certain flags these days
Diffstat (limited to 'source/blender/makesdna/DNA_view2d_types.h')
-rw-r--r--source/blender/makesdna/DNA_view2d_types.h11
1 files changed, 8 insertions, 3 deletions
diff --git a/source/blender/makesdna/DNA_view2d_types.h b/source/blender/makesdna/DNA_view2d_types.h
index 34a329a0646..4d027f2efea 100644
--- a/source/blender/makesdna/DNA_view2d_types.h
+++ b/source/blender/makesdna/DNA_view2d_types.h
@@ -77,11 +77,16 @@ typedef struct View2D {
/* within region view2d vertical locking */
#define V2D_VIEWSYNC_Y (1<<1)
-/* scrollbar thickness */
+
+/* scroller thickness */
#define V2D_SCROLL_HEIGHT 16
#define V2D_SCROLL_WIDTH 16
-/* scrollbar flags for View2D (v2d->scroll) */
+/* half the size (in pixels) of scroller 'handles' */
+#define V2D_SCROLLER_HANDLE_SIZE 8
+
+
+/* scroller flags for View2D (v2d->scroll) */
/* left scrollbar */
#define V2D_SCROLL_LEFT (1<<0)
#define V2D_SCROLL_RIGHT (1<<1)
@@ -104,7 +109,7 @@ typedef struct View2D {
/* alignment flags for totrect, flags use 'shading-out' convention (v2d->align) */
/* all quadrants free */
-#define V2D_ALIGN_FREE 0
+#define V2D_ALIGN_FREE 0
/* horizontal restrictions */
#define V2D_ALIGN_NO_POS_X (1<<0)
#define V2D_ALIGN_NO_NEG_X (1<<1)