diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-11-02 22:20:53 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-11-02 22:20:53 +0400 |
commit | 97a0ae3e1b7eea3c069da8c6d3c7a3535734059d (patch) | |
tree | 139a1b118140779120ed16c45ed319588596477e /source/blender/makesdna/DNA_view3d_types.h | |
parent | a59f7e02f8c8b2527e6a23e440ca61a9b9992373 (diff) |
RenderEngine api: support for viewport rendering, details here:
http://wiki.blender.org/index.php/Dev:2.6/Source/Render/RenderEngineAPI
* This adds a Rendered draw type in the 3D view, only available when
the render engine implements the view_draw callback.
* 3D view now stores a pointer to a RenderEngine.
* view_draw() callback will do OpenGL drawing instead of the viewport.
* view_update() callback is called after depsgraph updates.
Diffstat (limited to 'source/blender/makesdna/DNA_view3d_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_view3d_types.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h index d94d4318725..aaf4186945e 100644 --- a/source/blender/makesdna/DNA_view3d_types.h +++ b/source/blender/makesdna/DNA_view3d_types.h @@ -39,6 +39,7 @@ struct SpaceLink; struct Base; struct BoundBox; struct RenderInfo; +struct RenderEngine; struct bGPdata; struct SmoothViewStore; struct wmTimer; @@ -115,6 +116,7 @@ typedef struct RegionView3D { struct RegionView3D *localvd; /* allocated backup of its self while in localview */ struct RenderInfo *ri; + struct RenderEngine *render_engine; struct ViewDepths *depths; /* animated smooth view */ @@ -164,8 +166,8 @@ typedef struct View3D { int layact; /** - * The drawing mode for the 3d display. Set to OB_WIRE, OB_SOLID, - * OB_SHADED or OB_TEXTURE */ + * The drawing mode for the 3d display. Set to OB_BOUNDBOX, OB_WIRE, OB_SOLID, + * OB_TEXTURE, OB_MATERIAL or OB_RENDER */ short drawtype; short ob_centre_cursor; /* optional bool for 3d cursor to define center */ short scenelock, around; |