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authorJeroen Bakker <j.bakker@atmind.nl>2018-06-15 13:05:25 +0300
committerJeroen Bakker <j.bakker@atmind.nl>2018-06-15 14:02:16 +0300
commit0276abbcf73cb45e5afe94d6f554efc104e9707f (patch)
tree9ad79e9ec6c694d38e74ae923c5ae069f15c78a0 /source/blender/makesdna/DNA_view3d_types.h
parent15c340293f07ee389a0603ae991e5a5ec061db89 (diff)
Workbench: FXAA
FXAA implementation in the deferred renderpass of the workbench. Can be enabled per 3dview. Eventually this will also be a user setting as it is more a system/performance setting than a scene setting.
Diffstat (limited to 'source/blender/makesdna/DNA_view3d_types.h')
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 9686981d674..b7d12a3cf1d 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -353,6 +353,7 @@ enum {
V3D_SHADING_SPECULAR_HIGHLIGHT = (1 << 4),
V3D_SHADING_CAVITY = (1 << 5),
V3D_SHADING_MATCAP_FLIP_X = (1 << 6),
+ V3D_SHADING_EFFECT_FXAA = (1 << 7),
};
/* View3DShading->single_color_type */