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authorAntonio Vazquez <blendergit@gmail.com>2019-09-06 18:20:54 +0300
committerAntonio Vazquez <blendergit@gmail.com>2019-09-06 18:23:00 +0300
commita5a003ed5589657cc53f41ba6042b28a4631cfed (patch)
tree65e79c4bf58e8a6e76d1d16edc8596ac22056c6b /source/blender/makesdna/DNA_view3d_types.h
parent6d8a86c07d5f5c290a9e606a7e03dccac9ddcf43 (diff)
GPencil: New option to fade not selected objects
Before, it was only possible to fade the active object. The new option allows to fade all non gpencil selected object. This is a common request by artists. {F7719513} Reviewers: mendio, pepeland Reviewed By: mendio Differential Revision: https://developer.blender.org/D5704
Diffstat (limited to 'source/blender/makesdna/DNA_view3d_types.h')
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 5db0021af22..3a7675eb92a 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -394,8 +394,9 @@ typedef struct View3D {
#define V3D_GP_SHOW_GRID (1 << 1) /* Activate paper grid */
#define V3D_GP_SHOW_EDIT_LINES (1 << 2)
#define V3D_GP_SHOW_MULTIEDIT_LINES (1 << 3)
-#define V3D_GP_SHOW_ONION_SKIN (1 << 4) /* main switch at view level */
-#define V3D_GP_FADE_NOACTIVE_LAYERS (1 << 5) /* fade layers not active */
+#define V3D_GP_SHOW_ONION_SKIN (1 << 4) /* main switch at view level */
+#define V3D_GP_FADE_NOACTIVE_LAYERS (1 << 5) /* fade layers not active */
+#define V3D_GP_FADE_NOACTIVE_GPENCIL (1 << 6) /* Fade other GPencil objects */
/** #View3DShading.light */
enum {