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authorCampbell Barton <ideasman42@gmail.com>2018-12-21 03:40:47 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-12-21 03:45:01 +0300
commit9dde3e42a7c5bc5f7896fd30e2b3a5859d6857bf (patch)
tree11a429ba243ab47e526b7a9dbae5b3527edcb0c3 /source/blender/makesdna/DNA_view3d_types.h
parentc8dfe763e521925c59522dc0abe0539727052807 (diff)
3D View: add object color drawing option
Has some advantages over existing options. - Using material links color to rendering with no way to vary colors if objects share a material. - Random gives no control, objects may randomly have the same color, duplicating an object often changes it's color.
Diffstat (limited to 'source/blender/makesdna/DNA_view3d_types.h')
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 336dbec214b..72c9be2c12c 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -405,6 +405,7 @@ enum {
V3D_SHADING_RANDOM_COLOR = 1,
V3D_SHADING_SINGLE_COLOR = 2,
V3D_SHADING_TEXTURE_COLOR = 3,
+ V3D_SHADING_OBJECT_COLOR = 4,
};
/* View3DShading->background_type */