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authorTon Roosendaal <ton@blender.org>2006-12-20 20:57:56 +0300
committerTon Roosendaal <ton@blender.org>2006-12-20 20:57:56 +0300
commit253432bfc7c2a1dae224a03fb3055de19743ec67 (patch)
tree2cea30606f9f29be51d5366ddf0d3747b9649b90 /source/blender/makesdna/DNA_view3d_types.h
parent0a0753b409221b66f5003d8c257426043ada227e (diff)
The Big Image refactor!
Please read: http://www.blender3d.org/cms/Imaging.834.0.html Or in short: - adding MultiLayer Image support - recoded entire Image API - better integration of movie/sequence Images Was a whole load of work... went down for a week to do this. So, will need a lot of testing! Will be in irc all evening.
Diffstat (limited to 'source/blender/makesdna/DNA_view3d_types.h')
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 27ccc318067..451c9c231c2 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -54,17 +54,16 @@ struct RetopoViewData;
#endif
#include "DNA_listBase.h"
+#include "DNA_image_types.h"
/* The near/far thing is a Win EXCEPTION. Thus, leave near/far in the
* code, and patch for windows. */
typedef struct BGpic {
struct Image *ima;
- struct ImBuf *ibuf;
- struct Tex *tex;
+ struct ImageUser iuser;
float xof, yof, size, zoom, blend;
short xim, yim;
- unsigned int *rect;
} BGpic;
typedef struct View3D {