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authorTon Roosendaal <ton@blender.org>2003-10-05 00:35:50 +0400
committerTon Roosendaal <ton@blender.org>2003-10-05 00:35:50 +0400
commit842bb449c57fc95d7590574cc5d15753459bffe4 (patch)
tree8ea0722c505073b031c30705f7e19fd84ffbe072 /source/blender/makesdna/DNA_view3d_types.h
parentc355aa06a8d4a921c29188081735b29722009416 (diff)
huge commit, sorry!
this is part 1 of the UI makeover. It has: - menu system from Matt integrated - buttons drawing from Matt - generic button panel system implemented - converted displaybuttons (not the rest yet) - cleaned up a lot in drawing spaces itself, to make it aligned and pixel exact. - cleaned loads of little compiler warnings, protos... still a lot of work needed, will all be in next week i hope! (warn: 2 new c files! butspace.c and buttons_scene.c)
Diffstat (limited to 'source/blender/makesdna/DNA_view3d_types.h')
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index da5c8736a08..8f1956a36b8 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -97,6 +97,7 @@ typedef struct View3D {
short mxo, myo;
short gridlines, viewbut;
+ short modeselect, pad4, pad5, pad6;
int pad2, pad3;
} View3D;