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authorTon Roosendaal <ton@blender.org>2005-08-20 23:18:35 +0400
committerTon Roosendaal <ton@blender.org>2005-08-20 23:18:35 +0400
commitdd5410162aa3eec61906febfdb0a550122cb2202 (patch)
tree27e702e1fb98fb6cb39e3a454ce052916b65bd5d /source/blender/makesdna/DNA_view3d_types.h
parentad5ac39ccc9941a77a69266eedb5f4218a779c32 (diff)
New feature; User definable Clipping Planes.
Press ALT+B in 3d window, draw a rect, and it becomes a clipping volume of 4 planes. You then can rotate the view anyway you like. Works for each 3d window individually. Disable it with another ALT+B press. Commit is huge because it had to change all selection code as well. The user-clipping planes are in 'eye space', the other clipping happens in projected 'viewport space'. Nice to notice is that the 'x=3200' convention (to denote a coordinate is clipped) now is a define. Define value is still a number though... but we now can get up to screens of 12000 pixels without issues! Known issue; here it refuses to draw the 'object centers' or Lamp icons within the clipping region. Can't find any reason for it... however, we might move to non-pixmaps for it anyway. Testing might reveil numerous issues, will be standby for it. Curious? Check this http://www.blender.org/bf/rt4.jpg
Diffstat (limited to 'source/blender/makesdna/DNA_view3d_types.h')
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 6bd0a91fbdf..f0fe608035a 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -39,6 +39,7 @@ struct Image;
struct Tex;
struct SpaceLink;
struct Base;
+struct BoundBox;
/* This is needed to not let VC choke on near and far... old
* proprietary MS extensions... */
@@ -123,13 +124,17 @@ typedef struct View3D {
short twtype, twmode, twflag, twpad;
float twmat[4][4];
+ /* user defined clipping planes */
+ float clip[4][4];
+ struct BoundBox *clipbb;
+
/* afterdraw, for xray & transparent */
struct ListBase afterdraw;
/* drawflags, denoting state */
short zbuf, transp, xray, pad2;
} View3D;
-/* View3D->flag */
+/* View3D->flag (short) */
#define V3D_MODE (16+32+64+128+256+512)
#define V3D_DISPIMAGE 1
#define V3D_DISPBGPIC 2
@@ -145,6 +150,7 @@ typedef struct View3D {
#define V3D_SELECT_OUTLINE 2048
#define V3D_ZBUF_SELECT 4096
#define V3D_GLOBAL_STATS 8192
+#define V3D_CLIPPING 16384
/* View3D->around */
#define V3D_CENTRE 0