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authorCampbell Barton <ideasman42@gmail.com>2012-12-17 06:34:53 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-12-17 06:34:53 +0400
commitf9ec10688a634f446e5666eead66e865a1595b67 (patch)
tree4fa07e07dcb83e33c818c5d3e339a46be7b2a30d /source/blender/makesdna/DNA_view3d_types.h
parentbc0e1211de9765f0c1fc5196f3d72eff06cfb6d4 (diff)
fix [#33501] Grease pencil in OpenGL render
With the view3d 'Render Only' option, grease pencil wouldn't draw, but for OpenGL render it did. Since grease pencil can be very useful in opengl renders, enable grease pencil drawing with 'Render Only' option in the viewport, and add a checkbox in the grease pencil header not to draw (unchecking each layer is annoying and applies to all spaces).
Diffstat (limited to 'source/blender/makesdna/DNA_view3d_types.h')
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index c83b0bc366f..dbe54a4fcdf 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -225,6 +225,7 @@ typedef struct View3D {
#define V3D_DISPBGPICS 2
#define V3D_HIDE_HELPLINES 4
#define V3D_INVALID_BACKBUF 8
+#define V3D_INVALID_BACKBUF 8
#define V3D_ALIGN 1024
#define V3D_SELECT_OUTLINE 2048
@@ -261,7 +262,7 @@ typedef struct View3D {
/* View3d->flag2 (short) */
#define V3D_RENDER_OVERRIDE 4
#define V3D_SOLID_TEX 8
-#define V3D_DISPGP 16
+#define V3D_SHOW_GPENCIL 16
#define V3D_LOCK_CAMERA 32
#define V3D_RENDER_SHADOW 64 /* This is a runtime only flag that's used to tell draw_mesh_object() that we're doing a shadow pass instead of a regular draw */
#define V3D_SHOW_RECONSTRUCTION 128