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authorCampbell Barton <ideasman42@gmail.com>2007-09-15 22:12:16 +0400
committerCampbell Barton <ideasman42@gmail.com>2007-09-15 22:12:16 +0400
commit3a90f211d2cff5aa93bf0d52688685f9b7e92299 (patch)
treea873505ddc9cdd3891812c3f17b30147ab5f8f11 /source/blender/makesdna/DNA_view3d_types.h
parentb2a8199d4ba545631a992af6a540dc2f2da186eb (diff)
new view option, SolidTex, to draw textures in solid mode.
In the view panel as well as the shortcut Shift+T this works in editmode as well as object mode giving results like this http://members.optusnet.com.au/cjbarton/temp1.jpg where before you could only see textures in textured draw type like this http://members.optusnet.com.au/cjbarton/temp2.jpg
Diffstat (limited to 'source/blender/makesdna/DNA_view3d_types.h')
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 27cd20c3210..53f2a5aceeb 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -164,10 +164,12 @@ typedef struct View3D {
#define V3D_CLIPPING 16384
#define V3D_DRAW_CENTERS 32768
+
/* View3d->flag2 (short) */
#define V3D_OPP_DIRECTION_NAME 1
#define V3D_FLYMODE 2
#define V3D_TRANSFORM_SNAP 4
+#define V3D_SOLID_TEX 8
/* View3d->snap_target */
#define V3D_SNAP_TARGET_CLOSEST 0