Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJeroen Bakker <j.bakker@atmind.nl>2019-07-25 09:51:59 +0300
committerJeroen Bakker <j.bakker@atmind.nl>2019-08-08 09:00:57 +0300
commit7bc300a74baa382e6243322898675c3f24121606 (patch)
treec716e90b4f88c6be273e337bcbcd8ebe9a413e9c /source/blender/makesdna/DNA_view3d_types.h
parent66356dae943d50215be7699d842989b5e7fe0398 (diff)
Fix T67587: Fix Drawing in Wireframe Non X-Ray Mode
When using Vertex or Weight paint mode on a wireframe the overlay was blended with the background. In this case we now use alpha blending. Reviewed By: fclem Differential Revision: https://developer.blender.org/D5340
Diffstat (limited to 'source/blender/makesdna/DNA_view3d_types.h')
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index e7a4f9cbd4e..3ba33cfe3d4 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -144,7 +144,7 @@ typedef struct View3DCursor {
/** 3D Viewport Shading settings. */
typedef struct View3DShading {
- /** Shading type (VIEW3D_SHADE_SOLID, ..). */
+ /** Shading type (OB_SOLID, ..). */
char type;
/** Runtime, for toggle between rendered viewport. */
char prev_type;