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authorJulian Eisel <eiseljulian@gmail.com>2016-10-07 17:34:55 +0300
committerJulian Eisel <eiseljulian@gmail.com>2016-10-07 17:59:55 +0300
commit6e358a1d069f9b1bd4582edae130e14106fe0698 (patch)
tree01c72efbd68209fc5e0fbe92899ea24899494415 /source/blender/makesdna/DNA_view3d_types.h
parent53d1dbbe5cfb79aa2bc904f12172fb5ab6363080 (diff)
Custom Manipulators Core Backend
This commit lands the core backend of the Custom Manipulators project onto the blender2.8 branch. It is a generic backend for managinig interactive on-screen controls that can be integrated into any 2D or 3D edito. It's also already integrated into the window-manager and editor code where needed. NOTE: The changes here should not be visible for users at all. It's really just a back-end patch. Neither does this include any RNA or Python integration. Of course, there's still lots of work ahead for custom manipulators, but this is a big milestone. WIP code that actually uses this backend can be found in the 'custom-manipulators' branch (previously called 'wiggly-widgets'). The work here isn't completely my own, all the initial work was done by @Antony Riakiotakis (psy-fi) and - although it has changed a lot since them - it's still the same in essence. He definitely deserves a big credit! Some changes in this patch were also done by @Campbell Barton (campbellbarton). Thank you guys! Merge accepted by @brecht and @merwin. Patch: https://developer.blender.org/D2232 Code documentation: https://wiki.blender.org/index.php/Dev:2.8/Source/Custom_Manipulator Main task: https://developer.blender.org/T47343 More info: https://code.blender.org/2015/09/the-custom-manipulator-project-widget-project/
Diffstat (limited to 'source/blender/makesdna/DNA_view3d_types.h')
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index a2b470e062b..e2d156ee3ca 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -111,7 +111,7 @@ typedef struct RegionView3D {
struct wmTimer *smooth_timer;
- /* transform widget matrix */
+ /* transform manipulator matrix */
float twmat[4][4];
float viewquat[4]; /* view rotation, must be kept normalized */
@@ -202,7 +202,7 @@ typedef struct View3D {
short gridsubdiv; /* Number of subdivisions in the grid between each highlighted grid line */
char gridflag;
- /* transform widget info */
+ /* transform manipulator info */
char twtype, twmode, twflag;
short flag3;