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author | Clément Foucault <foucault.clem@gmail.com> | 2019-01-25 23:03:50 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2019-01-25 23:56:10 +0300 |
commit | c1814d593d1dcb3d683ef7be8e7e1b1d253bc614 (patch) | |
tree | 0a6ed728c6cac8e3e194b8b92c294b94f42c01e0 /source/blender/makesdna/DNA_view3d_types.h | |
parent | 3223644d1417223a9b0dc6fb811365b9882f8f26 (diff) |
Workbench: Depth Of Field: Add toggle option in shading popover
Pretty straight forward. Just an option to turn the DoF per viewport.
Default is off as in 2.79.
Diffstat (limited to 'source/blender/makesdna/DNA_view3d_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_view3d_types.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h index b4395d4566f..780383e399d 100644 --- a/source/blender/makesdna/DNA_view3d_types.h +++ b/source/blender/makesdna/DNA_view3d_types.h @@ -439,6 +439,7 @@ enum { V3D_SHADING_XRAY_BONE = (1 << 8), V3D_SHADING_WORLD_ORIENTATION = (1 << 9), V3D_SHADING_BACKFACE_CULLING = (1 << 10), + V3D_SHADING_DEPTH_OF_FIELD = (1 << 11), }; /* View3DShading->color_type */ |