diff options
author | Jeroen Bakker <j.bakker@atmind.nl> | 2019-04-25 17:24:06 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2019-04-30 15:01:22 +0300 |
commit | d1f6ea2793d2b756b4f903f3ee7d09a90cf11890 (patch) | |
tree | 29a7b2954f6408afa682d446eaf433692c432528 /source/blender/makesdna/DNA_view3d_types.h | |
parent | 3e780507bd613d2b7e2ca3de178bf8108dcae9bc (diff) |
Sequencer: Scene Strip Performance
- Merged SEQ_OFSDRAW with V3D_OFSDRAW and define in the
DNA_view3d_types: Due to this FSAA always kicked in making the
rendering slow.
- Removed `Texture Solid` and `DOF`.
- Now when chosing Solid rendering the settings
of the original scene is used.
- Added a global override to use scene specific shading. In the
Future we will need to enhanced this so user can change the
settings.
- Added support for LookDev. LookDev crashed as it needed the
`evil_C` what was not set
- LookDev mode will always show the scene + world lights.
Reviewed By: brecht, fclem
Maniphest Tasks: T62517
Differential Revision: https://developer.blender.org/D4738
Diffstat (limited to 'source/blender/makesdna/DNA_view3d_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_view3d_types.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h index 0667ab3aee0..d5ac8cc197b 100644 --- a/source/blender/makesdna/DNA_view3d_types.h +++ b/source/blender/makesdna/DNA_view3d_types.h @@ -581,6 +581,14 @@ enum { V3D_GIZMO_SHOW_CAMERA_DOF_DIST = (1 << 2), }; +/** Settings for offscreen rendering */ +enum { + V3D_OFSDRAW_NONE = (0), + V3D_OFSDRAW_USE_FULL_SAMPLE = (1 << 0), + V3D_OFSDRAW_SHOW_ANNOTATION = (1 << 1), + V3D_OFSDRAW_OVERRIDE_SCENE_SETTINGS = (1 << 2), +}; + #define RV3D_CAMZOOM_MIN -30 #define RV3D_CAMZOOM_MAX 600 |