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authorCampbell Barton <ideasman42@gmail.com>2011-05-14 21:50:33 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-05-14 21:50:33 +0400
commite7db08056524016cc86705afd18dfd8279730069 (patch)
tree46731e8d1d3630c8d33df64745966082ecc2325f /source/blender/makesdna/DNA_view3d_types.h
parent93bc463f6d070574edf8234dc516506731a707a3 (diff)
option to have the view controls apply to the camera view (and camera object).
- follow rotate/pan/zoom/dolly operators. - auto-depth preference works. - smooth view navigation supported. - view selected, all & numpad operator work too. TODO - deal with camera transform locked axis - find a way to move/zoom the frame while the camera is locked (if it turns out to be a problem).
Diffstat (limited to 'source/blender/makesdna/DNA_view3d_types.h')
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index c9a440522d1..e76cd4b07d6 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -244,6 +244,7 @@ typedef struct View3D {
#define V3D_RENDER_OVERRIDE 4
#define V3D_SOLID_TEX 8
#define V3D_DISPGP 16
+#define V3D_LOCK_CAMERA 32
/* View3D->around */
#define V3D_CENTER 0