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authorCampbell Barton <ideasman42@gmail.com>2010-12-22 05:28:06 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-12-22 05:28:06 +0300
commit2dc2f50a6e8ac9bb0278c3620ec3d0e6fe19747f (patch)
tree3134de65bf1a40c8959d7f4b3375099eddd8e812 /source/blender/makesdna/DNA_view3d_types.h
parent97d8e8bf42c54452d8d19caf0c0b2444d2cb8649 (diff)
bugfix [#25335] crash with file, console told me to report! svn 33836
view rotate precision was lost over time, make view3d rotate normalize rv3d->viewquat. note, this no longer crashes blender, just prints. also commented some RegionView3D struct members.
Diffstat (limited to 'source/blender/makesdna/DNA_view3d_types.h')
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h12
1 files changed, 7 insertions, 5 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 00e5db0a639..a47efd7de79 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -89,11 +89,13 @@ typedef struct RegionView3D {
/* transform widget matrix */
float twmat[4][4];
-
- float viewquat[4], dist, zfac; /* zfac is initgrabz() result */
- float camdx, camdy; /* camera view offsets, 1.0 = viewplane moves entire width/height */
- float pixsize;
- float ofs[3];
+
+ float viewquat[4]; /* view rotation, must be kept normalized */
+ float dist; /* distance from 'ofs' along -viewinv[2] vector, where result is negative as is 'ofs' */
+ float zfac; /* initgrabz() result */
+ float camdx, camdy; /* camera view offsets, 1.0 = viewplane moves entire width/height */
+ float pixsize; /* runtime only */
+ float ofs[3]; /* view center & orbit pivot, negative of worldspace location */
short camzoom;
short twdrawflag;
int pad;