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authorJeroen Bakker <j.bakker@atmind.nl>2018-06-07 10:18:57 +0300
committerJeroen Bakker <j.bakker@atmind.nl>2018-06-07 10:26:06 +0300
commitf447411a826f3e9daff9da9fc5ef1ba882417668 (patch)
treed4ee2ef9c5f2e39bddc3272d490e7005cbe85419 /source/blender/makesdna/DNA_view3d_types.h
parent7fb216d800f03489aacec1e4e261d36bba32147c (diff)
Bone selection: user control contrast
Experiment: let the user be in control of the alpha channel as some rigs are hard too see during bone selection. Especially rigs that were designed for 2.79 wireframe mode.
Diffstat (limited to 'source/blender/makesdna/DNA_view3d_types.h')
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index ea90ac261da..b1bf7c3692c 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -169,9 +169,10 @@ typedef struct View3DOverlay {
/* Armature edit/pose mode settings */
int arm_flag;
+ float bone_selection_alpha;
/* Other settings */
- float wireframe_threshold, pad;
+ float wireframe_threshold;
} View3DOverlay;
/* 3D ViewPort Struct */