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authorJulian Eisel <eiseljulian@gmail.com>2015-04-07 15:08:30 +0300
committerJulian Eisel <eiseljulian@gmail.com>2015-04-07 15:13:20 +0300
commitcc78664d50c6ae82d139552283ede467b0cf28cc (patch)
tree96575149c8b9fef5e8e8a3883d55f4e385deda74 /source/blender/makesdna/DNA_windowmanager_types.h
parentd60ff6c112b1c5d3819676109b0080a316850eb0 (diff)
Revert Sticky Keys (and everything related to that)
Our current keymap doesn't give us enough room to make such changes in the event system. To fix small issues caused by this, we would need to do drastic changes in Blender's keymaps and internal handling. It was worth a try, but it didn't work. I can write down a more descriptive statement in a few days, but for now I need a break of this stuff.
Diffstat (limited to 'source/blender/makesdna/DNA_windowmanager_types.h')
-rw-r--r--source/blender/makesdna/DNA_windowmanager_types.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_windowmanager_types.h b/source/blender/makesdna/DNA_windowmanager_types.h
index dca2faf0d54..6eb2f2487b0 100644
--- a/source/blender/makesdna/DNA_windowmanager_types.h
+++ b/source/blender/makesdna/DNA_windowmanager_types.h
@@ -253,8 +253,7 @@ typedef struct wmKeyMapItem {
/* event */
short type; /* event code itself */
- short val; /* NOTE: other than event->val this can be the value itself
- * (KM_ANY, KM_PRESS, etc) AND the clicktype (KM_DBL_CLICK, KM_HOLD, etc) */
+ short val; /* KM_ANY, KM_PRESS, KM_NOTHING etc */
short shift, ctrl, alt, oskey; /* oskey is apple or windowskey, value denotes order of pressed */
short keymodifier; /* rawkey modifier */