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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-04-20 19:06:46 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-04-20 19:06:46 +0400
commit874c29cea8e6f9bc411fccf2d6f4cb07e94328d0 (patch)
tree5971e577cf7c02e05a1e37b5ad058c71a6744877 /source/blender/makesdna/DNA_world_types.h
parent7555bfa793a2b0fc187c6211c56986f35b2d7b09 (diff)
parentc5bc4e4fb1a33eda8c31f2ea02e91f32f74c8fa5 (diff)
2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD
Notes: * blenderbuttons and ICON_SNAP_PEEL_OBJECT were not merged.
Diffstat (limited to 'source/blender/makesdna/DNA_world_types.h')
-rw-r--r--source/blender/makesdna/DNA_world_types.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_world_types.h b/source/blender/makesdna/DNA_world_types.h
index 3fd6642df8a..8216a0fb800 100644
--- a/source/blender/makesdna/DNA_world_types.h
+++ b/source/blender/makesdna/DNA_world_types.h
@@ -86,9 +86,12 @@ typedef struct World {
* bit 1: Do stars
* bit 2: (reserved) depth of field
* bit 3: (gameengine): Activity culling is enabled.
+ * bit 4: ambient occlusion
+ * bit 5: (gameengine) : enable Bullet DBVT tree for view frustrum culling
*/
short mode;
- int physicsEngine; /* here it's aligned */
+ short occlusionRes; /* resolution of occlusion Z buffer in pixel */
+ short physicsEngine; /* here it's aligned */
float misi, miststa, mistdist, misthi;
@@ -139,6 +142,7 @@ typedef struct World {
#define WO_DOF 4
#define WO_ACTIVITY_CULLING 8
#define WO_AMB_OCC 16
+#define WO_DBVT_CULLING 32
/* aomix */
#define WO_AOADD 0