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authorCampbell Barton <ideasman42@gmail.com>2018-06-17 18:04:09 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-06-17 18:04:09 +0300
commit78fbd146f3cd9a5c97307ff6f2d14422e7ae54b9 (patch)
tree62f1519be8e12353cc91f334414c478c015a5491 /source/blender/makesdna/DNA_world_types.h
parent4be752a93cf37700668c604296f37ea08248f13b (diff)
Cleanup: trailing space for DNA headers
Diffstat (limited to 'source/blender/makesdna/DNA_world_types.h')
-rw-r--r--source/blender/makesdna/DNA_world_types.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/makesdna/DNA_world_types.h b/source/blender/makesdna/DNA_world_types.h
index 5fd4c9fd407..c6ef9c19762 100644
--- a/source/blender/makesdna/DNA_world_types.h
+++ b/source/blender/makesdna/DNA_world_types.h
@@ -51,8 +51,8 @@ struct MTex;
* data and modeling data. */
typedef struct World {
ID id;
- struct AnimData *adt; /* animation data (must be immediately after id for utilities to use it) */
-
+ struct AnimData *adt; /* animation data (must be immediately after id for utilities to use it) */
+
short colormodel, totex;
short texact, mistype;
@@ -77,7 +77,7 @@ typedef struct World {
* Radius of the activity bubble, in Manhattan length. Objects
* outside the box are activity-culled. */
float activityBoxRadius; // XXX moved to scene->gamedata in 2.5
-
+
short skytype;
/**
* Some world modes
@@ -86,22 +86,22 @@ typedef struct World {
* bit 2: (reserved) depth of field
* bit 3: (gameengine): Activity culling is enabled.
* bit 4: ambient occlusion
- * bit 5: (gameengine) : enable Bullet DBVT tree for view frustum culling
+ * bit 5: (gameengine) : enable Bullet DBVT tree for view frustum culling
*/
short mode; // partially moved to scene->gamedata in 2.5
short occlusionRes; /* resolution of occlusion Z buffer in pixel */ // XXX moved to scene->gamedata in 2.5
short physicsEngine; /* here it's aligned */ // XXX moved to scene->gamedata in 2.5
short ticrate, maxlogicstep, physubstep, maxphystep; // XXX moved to scene->gamedata in 2.5
-
+
float misi, miststa, mistdist, misthi;
-
+
float starr DNA_DEPRECATED, starg DNA_DEPRECATED, starb DNA_DEPRECATED, stark DNA_DEPRECATED; /* Deprecated */
float starsize DNA_DEPRECATED, starmindist DNA_DEPRECATED;
float stardist DNA_DEPRECATED, starcolnoise DNA_DEPRECATED;
-
+
/* unused now: DOF */
short dofsta, dofend, dofmin, dofmax;
-
+
/* ambient occlusion */
float aodist, aodistfac, aoenergy, aobias;
short aomode, aosamp, aomix, aocolor;
@@ -110,14 +110,14 @@ typedef struct World {
float ao_indirect_energy, ao_env_energy, ao_pad2;
short ao_indirect_bounces, ao_pad;
short ao_samp_method, ao_gather_method, ao_approx_passes;
-
+
/* assorted settings (in the middle of ambient occlusion settings for padding reasons) */
short flag;
-
+
/* ambient occlusion (contd...) */
float *aosphere, *aotables;
-
-
+
+
struct Ipo *ipo DNA_DEPRECATED; /* old animation system, deprecated for 2.5 */
struct MTex *mtex[18]; /* MAX_MTEX */
short pr_texture, use_nodes, pad[2];
@@ -195,7 +195,7 @@ enum {
/* flag */
#define WO_DS_EXPAND (1<<0)
- /* NOTE: this must have the same value as MA_DS_SHOW_TEXS,
+ /* NOTE: this must have the same value as MA_DS_SHOW_TEXS,
* otherwise anim-editors will not read correctly
*/
#define WO_DS_SHOW_TEXS (1<<2)