diff options
author | Ton Roosendaal <ton@blender.org> | 2005-05-02 17:28:13 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2005-05-02 17:28:13 +0400 |
commit | 42126cb5fcceda5485d02af7efbfe996b4aae160 (patch) | |
tree | 12dfc4c41f600ca481a50be691e9fe0058d741fc /source/blender/makesdna/intern/makesdna.c | |
parent | 2606a5c5d37e6460066dae78e88d47fde6552c65 (diff) |
Added baking for softbodies.
Works as follows;
- press the 'show bake settings' button (no space left... :)
- define start/end frame for bake, and an interval step.
The baked result interpolates nicely (Bspline, 4 keys) so in general a
step size of 2 or 3 still gives OK results.
- Press "BAKE". This will do a full animation + playback. Press ESC if it
you don't want it.
Once Baked, the BAKE button becomes a FREE BAKE. As reminder the softbody
buttons get blocked with error() menu.
This saves OK in a file. Renders any frame, including fields and moblur.
You can also set a "Timeoffs" for the softbody. And yes, this should be
in the NLA once... :)
NOTE! With this commit, files saved with the old (first commit) version by
Jens Ole won't read the settings back... he stored all sofbody variables in
Object, which was moved to a new struct when I did my first commit on SB
(over a month ago)
Also note that I moved particle deflecting & softbody to a new include.
Diffstat (limited to 'source/blender/makesdna/intern/makesdna.c')
-rw-r--r-- | source/blender/makesdna/intern/makesdna.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/makesdna/intern/makesdna.c b/source/blender/makesdna/intern/makesdna.c index 14ccba59e98..b550d18bdb2 100644 --- a/source/blender/makesdna/intern/makesdna.c +++ b/source/blender/makesdna/intern/makesdna.c @@ -95,6 +95,7 @@ char *includefiles[] = { "DNA_meshdata_types.h", "DNA_lattice_types.h", "DNA_object_types.h", + "DNA_object_force.h", "DNA_world_types.h", "DNA_radio_types.h", "DNA_scene_types.h", @@ -1109,6 +1110,7 @@ int main(int argc, char ** argv) #include "DNA_meshdata_types.h" #include "DNA_lattice_types.h" #include "DNA_object_types.h" +#include "DNA_object_force.h" #include "DNA_world_types.h" #include "DNA_radio_types.h" #include "DNA_scene_types.h" |