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authorLukas Tönne <lukas.toenne@gmail.com>2021-06-17 11:31:53 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2021-06-17 23:11:32 +0300
commit4b673ebb990684af4a429d963a1026ddf3f2552f (patch)
treee5914b52a95fb60ed3ba3fcc63ceb71c3e2499ad /source/blender/makesdna
parent577d6d3f872206c99dc95c8afaff47ca0339d7fc (diff)
Raycast geometry node.
The //Raycast// node intersects rays from one geometry onto another. It computes hit points on the target mesh and returns normals, distances and any surface attribute specified by the user. A ray starts on each point of the input //Geometry//. Rays continue in the //Ray Direction// until they either hit the //Target Geometry// or reach the //Ray Length// limit. If the target is hit, the value of the //Is Hit// attribute in the output mesh will be true. //Hit Position//, //Hit Normal//, //Hit Distance// and //Hit Index// are the properties of the target mesh at the intersection point. In addition, a //Target Attribute// can be specified that is interpolated at the hit point and the result stored in //Hit Attribute//. Docs: D11620 Reviewed By: HooglyBoogly Differential Revision: https://developer.blender.org/D11619
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_node_types.h14
1 files changed, 14 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 2a5b59f03b1..12625d3408d 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -1379,6 +1379,15 @@ typedef struct NodeGeometryAttributeTransfer {
uint8_t mapping;
} NodeGeometryAttributeTransfer;
+typedef struct NodeGeometryRaycast {
+ /* GeometryNodeRaycastMapMode. */
+ uint8_t mapping;
+
+ uint8_t input_type_ray_direction;
+ uint8_t input_type_ray_length;
+ char _pad[1];
+} NodeGeometryRaycast;
+
/* script node mode */
#define NODE_SCRIPT_INTERNAL 0
#define NODE_SCRIPT_EXTERNAL 1
@@ -1891,6 +1900,11 @@ typedef enum GeometryNodeAttributeTransferMapMode {
GEO_NODE_ATTRIBUTE_TRANSFER_NEAREST = 1,
} GeometryNodeAttributeTransferMapMode;
+typedef enum GeometryNodeRaycastMapMode {
+ GEO_NODE_RAYCAST_INTERPOLATED = 0,
+ GEO_NODE_RAYCAST_NEAREST = 1,
+} GeometryNodeRaycastMapMode;
+
#ifdef __cplusplus
}
#endif