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author | Joshua Leung <aligorith@gmail.com> | 2011-05-26 16:34:53 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2011-05-26 16:34:53 +0400 |
commit | 36a720606e4689eaa2cc3c089a3ff6c27ed023ee (patch) | |
tree | ca85c46d0d20a7106df3294c609b9e1fec670370 /source/blender/makesdna | |
parent | 10c30bda08f64c51a2e9df64d492d56124895ec3 (diff) |
New experimental drawtype for armatures: "Wire"
This is equivalent to using B-Bones which are all scaled to have
xwidth=zwidth=0, which can be useful to see how some limbs will bend,
without the overhead of blocks blocking the view or having to scale
down bone sizes first.
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r-- | source/blender/makesdna/DNA_armature_types.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_armature_types.h b/source/blender/makesdna/DNA_armature_types.h index 3547101612f..808db1f4843 100644 --- a/source/blender/makesdna/DNA_armature_types.h +++ b/source/blender/makesdna/DNA_armature_types.h @@ -136,7 +136,8 @@ typedef enum eArmature_Drawtype { ARM_OCTA = 0, ARM_LINE, ARM_B_BONE, - ARM_ENVELOPE + ARM_ENVELOPE, + ARM_WIRE } eArmature_Drawtype; /* armature->deformflag */ |