diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2013-11-20 00:55:46 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2013-11-26 03:21:04 +0400 |
commit | 19089092739cce491888a7fa0e48e5e6a5fe64d8 (patch) | |
tree | cb45e7f2f64937c9e4c7c7d7aa492a99e89d5200 /source/blender/makesdna | |
parent | 3c7bfb1d7d3cbedddad864bdc50fe48033b56942 (diff) |
Sculpt Dynamic Topology: support collapsing edges without subdividing edges as well
This allows you to choose between subdivide edges, collapse and both. Being able to
only collapse edges can be useful to simplify meshes with accidentally introducing
more detail.
Reviewed By: psy-fi, carter2422
Differential Revision: http://developer.blender.org/D15
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 7aabad86809..5291ad808b1 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -1568,8 +1568,9 @@ typedef enum SculptFlags { * dynamic-topology mode */ SCULPT_DYNTOPO_SMOOTH_SHADING = (1 << 10), - /* If set, dynamic-topology brushes will collapse short edges in - * addition to subdividing long ones */ + /* If set, dynamic-topology brushes will subdivide short edges */ + SCULPT_DYNTOPO_SUBDIVIDE = (1 << 12), + /* If set, dynamic-topology brushes will collapse short edges */ SCULPT_DYNTOPO_COLLAPSE = (1 << 11) } SculptFlags; |