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authorBastien Montagne <mont29>2021-11-29 16:20:58 +0300
committerBastien Montagne <bastien@blender.org>2021-11-29 16:22:38 +0300
commite5e8db73df86ee04260c5f2bd2c61dfa8eb7943f (patch)
tree46a5840efb51a363f17e64b93d5132679a5dbec4 /source/blender/makesdna
parent6ae34bb0714859d9ef0b7fa2aceb16b4531df48f (diff)
Refactor BKE_bpath module.
The main goal of this refactor is to make BPath module use `IDTypeInfo`, and move each ID-specific part of the `foreach_path` looper into their own IDTypeInfo struct, using a new `foreach_path` callback. Additionally, following improvements/cleanups are included: * Attempt to get better, more consistent namings. ** In particular, move from `path_visitor` to more standard `foreach_path`. * Update and extend documentation. ** API doc was moved to header, according to recent discussions on this topic. * Remove `BKE_bpath_relocate_visitor` from API, this is specific callback that belongs in `lib_id.c` user code. NOTE: This commit is expected to be 100% non-behavioral-change. This implies that several potential further changes were only noted as comments (like using a more generic solution for `lib_id_library_local_paths`, addressing inconsistencies like path of packed libraries always being skipped, regardless of the `BKE_BPATH_FOREACH_PATH_SKIP_PACKED` `eBPathForeachFlag` flag value, etc.). NOTE: basic unittests were added to master already in rBdcc500e5a265093bc9cc. Reviewed By: brecht Differential Revision: https://developer.blender.org/D13381
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 634e97f782f..c66ac3a6211 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -720,6 +720,7 @@ typedef struct RenderData {
/* path to render output */
/** 1024 = FILE_MAX. */
+ /* NOTE: Excluded from `BKE_bpath_foreach_path_` / `scene_foreach_path` code. */
char pic[1024];
/* stamps flags. */