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authorCampbell Barton <ideasman42@gmail.com>2010-07-13 20:06:51 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-07-13 20:06:51 +0400
commit8ee36e1da56b10a84e02ba9790fbcafbdbf43f51 (patch)
tree004230f80e18ad61506952b8a5dea6189c8a2571 /source/blender/makesdna
parentea143875f7b26654d0d2bb07d6510c0060877375 (diff)
- fix for eternal loop with metaballs in set scenes.
- next_object() now loops through all set scenes, not just the first one. - removed F_SET, rather them having a mode for looping on a set, just use the set when the first scene ends. - metaballs can now glob between scenes however there are still some depsgraph issues that existed before.
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 1933798d7c9..a4e9deaa7d9 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1093,7 +1093,6 @@ typedef struct Scene {
#define F_ERROR -1
#define F_START 0
#define F_SCENE 1
-#define F_SET 2
#define F_DUPLI 3
/* audio->flag */