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authorCampbell Barton <ideasman42@gmail.com>2013-07-14 14:57:43 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-07-14 14:57:43 +0400
commita1138d25008f6718c74d4bbba3bcf23fe09cf242 (patch)
tree93fd36a25ee0d4c93d3527ece9305ef76d47d8a8 /source/blender/makesdna
parentc17c2d80592c9b1637ff6563aec74f34ce20fa74 (diff)
recent changes to particle normal orientation change behavior in a way you might not want (even though in general I think its an improvement).
split this into 2 options, added 'Normal-Tangent' orientation that makes the mesh orient towards the tangent, otherwise it uses Z-Up as before.
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_particle_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h
index 84442201df8..29fcaf3bf73 100644
--- a/source/blender/makesdna/DNA_particle_types.h
+++ b/source/blender/makesdna/DNA_particle_types.h
@@ -473,6 +473,7 @@ typedef struct ParticleSystem {
#define PART_ROT_OB_X 6
#define PART_ROT_OB_Y 7
#define PART_ROT_OB_Z 8
+#define PART_ROT_NOR_TAN 9
/* part->avemode */
#define PART_AVE_VELOCITY 1