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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2007-11-27 01:09:57 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2007-11-27 01:09:57 +0300
commit7da56f4a9ba0bdd0cdcd40b8ca6e69d776d26abe (patch)
tree663c13aae5606937571ac1e7a4c77ca2866e75dd /source/blender/makesdna
parent121dab1bcd9467bd8e11d0a82e83a1621758fd8e (diff)
parent770291b9ea1ec03d98b6bae4fd2a2d3f0091be41 (diff)
Particles
========= Merge of the famous particle patch by Janne Karhu, a full rewrite of the Blender particle system. This includes: - Emitter, Hair and Reactor particle types. - Newtonian, Keyed and Boids physics. - Various particle visualisation and rendering types. - Vertex group and texture control for various properties. - Interpolated child particles from parents. - Hair editing with combing, growing, cutting, .. . - Explode modifier. - Harmonic, Magnetic fields, and multiple falloff types. .. and lots of other things, some more info is here: http://wiki.blender.org/index.php/BlenderDev/Particles_Rewrite http://wiki.blender.org/index.php/BlenderDev/Particles_Rewrite_Doc The new particle system cannot be backwards compatible. Old particle systems are being converted to the new system, but will require tweaking to get them looking the same as before. Point Cache =========== The new system to replace manual baking, based on automatic caching on disk. This is currently used by softbodies and the particle system. See the Cache API section on: http://wiki.blender.org/index.php/BlenderDev/PhysicsSprint Documentation ============= These new features still need good docs for the release logs, help for this is appreciated.
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_ID.h1
-rw-r--r--source/blender/makesdna/DNA_customdata_types.h4
-rw-r--r--source/blender/makesdna/DNA_ipo_types.h34
-rw-r--r--source/blender/makesdna/DNA_material_types.h28
-rw-r--r--source/blender/makesdna/DNA_meshdata_types.h3
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h50
-rw-r--r--source/blender/makesdna/DNA_object_force.h48
-rw-r--r--source/blender/makesdna/DNA_object_types.h7
-rw-r--r--source/blender/makesdna/DNA_particle_types.h432
-rw-r--r--source/blender/makesdna/DNA_scene_types.h51
-rw-r--r--source/blender/makesdna/DNA_texture_types.h4
-rw-r--r--source/blender/makesdna/intern/makesdna.c2
12 files changed, 653 insertions, 11 deletions
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index d939d0dc879..57aec75700f 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -183,6 +183,7 @@ typedef struct PreviewImage {
#define ID_SCRIPT MAKE_ID2('P', 'Y')
#define ID_NT MAKE_ID2('N', 'T')
#define ID_BR MAKE_ID2('B', 'R')
+#define ID_PA MAKE_ID2('P', 'A')
/* NOTE! Fake IDs, needed for g.sipo->blocktype or outliner */
#define ID_SEQ MAKE_ID2('S', 'Q')
diff --git a/source/blender/makesdna/DNA_customdata_types.h b/source/blender/makesdna/DNA_customdata_types.h
index 1c1676ba277..249a4a5c36c 100644
--- a/source/blender/makesdna/DNA_customdata_types.h
+++ b/source/blender/makesdna/DNA_customdata_types.h
@@ -67,7 +67,8 @@ typedef struct CustomData {
#define CD_PROP_FLT 10
#define CD_PROP_INT 11
#define CD_PROP_STR 12
-#define CD_NUMTYPES 13
+#define CD_ORIGSPACE 13 /* for modifier stack face location mapping */
+#define CD_NUMTYPES 14
/* Bits for CustomDataMask */
#define CD_MASK_MVERT (1 << CD_MVERT)
@@ -83,6 +84,7 @@ typedef struct CustomData {
#define CD_MASK_PROP_FLT (1 << CD_PROP_FLT)
#define CD_MASK_PROP_INT (1 << CD_PROP_INT)
#define CD_MASK_PROP_STR (1 << CD_PROP_STR)
+#define CD_MASK_ORIGSPACE (1 << CD_ORIGSPACE)
/* CustomData.flag */
diff --git a/source/blender/makesdna/DNA_ipo_types.h b/source/blender/makesdna/DNA_ipo_types.h
index 2b943c2c23e..8ec412a3534 100644
--- a/source/blender/makesdna/DNA_ipo_types.h
+++ b/source/blender/makesdna/DNA_ipo_types.h
@@ -69,8 +69,8 @@ typedef short IPO_Channel;
/* ******************** */
-#define OB_TOTIPO 29
-#define OB_TOTNAM 29
+#define OB_TOTIPO 30
+#define OB_TOTNAM 30
#define OB_LOC_X 1
#define OB_LOC_Y 2
@@ -107,6 +107,7 @@ typedef short IPO_Channel;
#define OB_PD_SDAMP 27
#define OB_PD_RDAMP 28
#define OB_PD_PERM 29
+#define OB_PD_FMAXD 30
/* exception: driver channel, for bone driver only */
#define OB_ROT_DIFF 100
@@ -354,6 +355,35 @@ typedef short IPO_Channel;
#define FLUIDSIM_ACTIVE 9
+/* ******************** */
+/* particle ipos */
+#define PART_TOTIPO 19
+#define PART_TOTNAM 19
+
+#define PART_EMIT_FREQ 1
+#define PART_EMIT_LIFE 2
+#define PART_EMIT_VEL 3
+#define PART_EMIT_AVE 4
+#define PART_EMIT_SIZE 5
+
+#define PART_AVE 6
+#define PART_SIZE 7
+#define PART_DRAG 8
+#define PART_BROWN 9
+#define PART_DAMP 10
+#define PART_LENGTH 11
+#define PART_CLUMP 12
+
+#define PART_GRAV_X 13
+#define PART_GRAV_Y 14
+#define PART_GRAV_Z 15
+
+#define PART_KINK_AMP 16
+#define PART_KINK_FREQ 17
+#define PART_KINK_SHAPE 18
+
+#define PART_BB_TILT 19
+
/* these are IpoCurve specific */
/* **************** IPO ********************* */
diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h
index 3e2197f2d83..c7301d4f974 100644
--- a/source/blender/makesdna/DNA_material_types.h
+++ b/source/blender/makesdna/DNA_material_types.h
@@ -85,6 +85,7 @@ typedef struct Material {
short flarec, starc, linec, ringc;
float hasize, flaresize, subsize, flareboost;
float strand_sta, strand_end, strand_ease;
+ char strand_uvname[32];
float sbias; /* shadow bias */
float shad_alpha, padf; /* in use for irregular shadowbuffer */
@@ -189,8 +190,9 @@ typedef struct Material {
#define MA_NORMAP_TANG 0x8000000
#define MA_GROUP_NOLAY 0x10000000
#define MA_FACETEXTURE_ALPHA 0x20000000
+#define MA_STR_B_UNITS 0x40000000
-#define MA_MODE_MASK 0x1fffffff /* all valid mode bits */
+#define MA_MODE_MASK 0x4fffffff /* all valid mode bits */
/* ray mirror fadeout */
#define MA_RAYMIR_FADETOSKY 0
@@ -274,6 +276,30 @@ typedef struct Material {
#define MAP_WARP 8192
#define MAP_LAYER 16384
+/* mapto for halo */
+//#define MAP_HA_COL 1
+//#define MAP_HA_ALPHA 128
+//#define MAP_HA_HAR 256
+//#define MAP_HA_SIZE 2
+//#define MAP_HA_ADD 64
+
+/* pmapto */
+/* init */
+#define MAP_PA_INIT 31
+#define MAP_PA_TIME 1
+#define MAP_PA_LIFE 2
+#define MAP_PA_DENS 4
+#define MAP_PA_SIZE 8
+#define MAP_PA_LENGTH 16
+/* reset */
+#define MAP_PA_IVEL 32
+/* physics */
+#define MAP_PA_PVEL 64
+/* path cache */
+#define MAP_PA_CACHE 384
+#define MAP_PA_CLUMP 128
+#define MAP_PA_KINK 256
+
/* pr_type */
#define MA_FLAT 0
#define MA_SPHERE 1
diff --git a/source/blender/makesdna/DNA_meshdata_types.h b/source/blender/makesdna/DNA_meshdata_types.h
index 68d9bb245cf..1c038c51298 100644
--- a/source/blender/makesdna/DNA_meshdata_types.h
+++ b/source/blender/makesdna/DNA_meshdata_types.h
@@ -99,6 +99,9 @@ typedef struct MStringProperty{
char s[256];
} MStringProperty;
+typedef struct OrigSpaceFace {
+ float uv[4][2];
+} OrigSpaceFace;
/* Multiresolution modeling */
typedef struct MultiresCol {
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 0802fbf0e40..982df45e77a 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -29,6 +29,9 @@ typedef enum ModifierType {
eModifierType_Smooth,
eModifierType_Cast,
eModifierType_MeshDeform,
+ eModifierType_ParticleSystem,
+ eModifierType_ParticleInstance,
+ eModifierType_Explode,
NUM_MODIFIER_TYPES
} ModifierType;
@@ -385,4 +388,51 @@ typedef struct MeshDeformModifierData {
float bindmat[4][4]; /* matrix of cage at binding time */
} MeshDeformModifierData;
+typedef enum {
+ eParticleSystemFlag_Loaded = (1<<0),
+ eParticleSystemFlag_Pars = (1<<1),
+ eParticleSystemFlag_FromCurve = (1<<2),
+ eParticleSystemFlag_DM_changed = (1<<3),
+ eParticleSystemFlag_Disabled = (1<<4),
+ eParticleSystemFlag_psys_updated = (1<<5),
+} ParticleSystemModifierFlag;
+
+typedef struct ParticleSystemModifierData {
+ ModifierData modifier;
+ struct ParticleSystem *psys;
+ struct DerivedMesh *dm;
+ short flag, rt[3];
+} ParticleSystemModifierData;
+
+typedef enum {
+ eParticleInstanceFlag_Parents = (1<<0),
+ eParticleInstanceFlag_Children = (1<<1),
+ eParticleInstanceFlag_Path = (1<<2),
+ eParticleInstanceFlag_Unborn = (1<<3),
+ eParticleInstanceFlag_Alive = (1<<4),
+ eParticleInstanceFlag_Dead = (1<<5),
+} ParticleInstanceModifierFlag;
+
+typedef struct ParticleInstanceModifierData {
+ ModifierData modifier;
+ struct Object *ob;
+ short psys, flag, rt[2];
+} ParticleInstanceModifierData;
+
+typedef enum {
+ eExplodeFlag_CalcFaces = (1<<0),
+ //eExplodeFlag_PaSize = (1<<1),
+ eExplodeFlag_EdgeSplit = (1<<2),
+ eExplodeFlag_Unborn = (1<<3),
+ eExplodeFlag_Alive = (1<<4),
+ eExplodeFlag_Dead = (1<<5),
+} ExplodeModifierFlag;
+
+typedef struct ExplodeModifierData {
+ ModifierData modifier;
+ int *facepa;
+ short flag, vgroup;
+ float protect;
+} ExplodeModifierData;
+
#endif
diff --git a/source/blender/makesdna/DNA_object_force.h b/source/blender/makesdna/DNA_object_force.h
index 88d45f0dbd8..df17454adeb 100644
--- a/source/blender/makesdna/DNA_object_force.h
+++ b/source/blender/makesdna/DNA_object_force.h
@@ -41,19 +41,35 @@ typedef struct PartDeflect {
short deflect; /* Deflection flag - does mesh deflect particles*/
short forcefield; /* Force field type, do the vertices attract / repel particles ? */
short flag; /* general settings flag */
- short pad;
+ short falloff; /* fall-off type*/
float pdef_damp; /* Damping factor for particle deflection */
float pdef_rdamp; /* Random element of damping for deflection */
float pdef_perm; /* Chance of particle passing through mesh */
+ float pdef_frict; /* Friction factor for particle deflection */
+ float pdef_rfrict; /* Random element of friction for deflection */
float f_strength; /* The strength of the force (+ or - ) */
float f_power; /* The power law - real gravitation is 2 (square) */
+ float f_dist;
+ float f_damp; /* The dampening factor, currently only for harmonic force */
float maxdist; /* if indicated, use this maximum */
+ float mindist; /* if indicated, use this minimum */
+ float maxrad; /* radial versions of above */
+ float minrad;
+ float f_power_r; /* radial fall-off power*/
float pdef_sbdamp; /* Damping factor for softbody deflection */
float pdef_sbift; /* inner face thickness for softbody deflection */
float pdef_sboft; /* outer face thickness for softbody deflection */
+
+ /* variables for guide curve */
+ float clump_fac, clump_pow;
+ float kink_freq, kink_shape, kink_amp, free_end;
+
+ float tex_nabla;
+ short tex_mode, kink, kink_axis, rt2;
+ struct Tex *tex; /* Texture of the texture effector */
} PartDeflect;
@@ -62,6 +78,8 @@ typedef struct SBVertex {
} SBVertex;
typedef struct SoftBody {
+ struct ParticleSystem *particles; /* particlesystem softbody */
+
/* dynamic data */
int totpoint, totspring;
struct BodyPoint *bpoint; /* not saved in file */
@@ -96,8 +114,10 @@ typedef struct SoftBody {
int interval;
short local, solverflags; /* local==1: use local coords for baking */
+ /* -- these must be kept for backwards compatibility -- */
SBVertex **keys; /* array of size totpointkey */
int totpointkey, totkey; /* if totpointkey != totpoint or totkey!- (efra-sfra)/interval -> free keys */
+ /* ---------------------------------------------------- */
float secondspring;
/* self collision*/
@@ -122,11 +142,36 @@ typedef struct SoftBody {
#define PFIELD_MAGNET 3
#define PFIELD_WIND 4
#define PFIELD_GUIDE 5
+#define PFIELD_TEXTURE 6
+#define PFIELD_HARMONIC 7
+#define PFIELD_NUCLEAR 8
+#define PFIELD_MDIPOLE 9
+
/* pd->flag: various settings */
#define PFIELD_USEMAX 1
#define PDEFLE_DEFORM 2
#define PFIELD_GUIDE_PATH_ADD 4
+#define PFIELD_PLANAR 8
+#define PDEFLE_KILL_PART 16
+#define PFIELD_POSZ 32
+#define PFIELD_TEX_OBJECT 64
+#define PFIELD_TEX_2D 128
+#define PFIELD_USEMIN 256
+#define PFIELD_USEMAXR 512
+#define PFIELD_USEMINR 1024
+
+/* pd->falloff */
+#define PFIELD_FALL_SPHERE 0
+#define PFIELD_FALL_TUBE 1
+#define PFIELD_FALL_CONE 2
+//reserved for near future
+//#define PFIELD_FALL_INSIDE 3
+
+/* pd->tex_mode */
+#define PFIELD_TEX_RGB 0
+#define PFIELD_TEX_GRAD 1
+#define PFIELD_TEX_CURL 2
/* ob->softflag */
#define OB_SB_ENABLE 1
@@ -142,6 +187,7 @@ typedef struct SoftBody {
#define OB_SB_FACECOLL 1024
#define OB_SB_EDGECOLL 2048
#define OB_SB_COLLFINAL 4096
+#define OB_SB_PROTECT_CACHE 8192
/* sb->solverflags */
#define SBSO_MONITOR 1
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index cb4aa42a847..5b875780f8b 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -54,6 +54,7 @@ struct bConstraintChannel;
struct PartDeflect;
struct SoftBody;
struct FluidsimSettings;
+struct ParticleSystem;
struct DerivedMesh;
typedef struct bDeformGroup {
@@ -181,6 +182,7 @@ typedef struct Object {
ListBase constraints;
ListBase nlastrips;
ListBase hooks;
+ ListBase particlesystem; /* particle systems */
struct PartDeflect *pd; /* particle deflector/attractor/collision data */
struct SoftBody *soft; /* if exists, saved in file */
@@ -195,7 +197,7 @@ typedef struct Object {
short recalco, pad4; /* recalco for temp storage of ob->recalc, bad design warning */
struct FluidsimSettings *fluidsimSettings; /* if fluidsim enabled, store additional settings */
-
+
struct DerivedMesh *derivedDeform, *derivedFinal;
int lastDataMask; /* the custom data layer mask that was last used to calculate derivedDeform and derivedFinal */
int pad;
@@ -266,7 +268,7 @@ extern Object workob;
#define OB_OFFS_LOCAL 1
#define OB_QUAT 2
#define OB_NEG_SCALE 4
-#define OB_DUPLI (8+16+256+512)
+#define OB_DUPLI (8+16+256+512+2048)
#define OB_DUPLIFRAMES 8
#define OB_DUPLIVERTS 16
#define OB_DUPLIROT 32
@@ -275,6 +277,7 @@ extern Object workob;
#define OB_DUPLIGROUP 256
#define OB_DUPLIFACES 512
#define OB_DUPLIFACES_SCALE 1024
+#define OB_DUPLIPARTS 2048
/* (short) ipoflag */
#define OB_DRAWKEY 1
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h
new file mode 100644
index 00000000000..f41a0d63142
--- /dev/null
+++ b/source/blender/makesdna/DNA_particle_types.h
@@ -0,0 +1,432 @@
+/* DNA_particle_types.h
+ *
+ *
+ * $Id: DNA_particle_types.h $
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2007 by Janne Karhu.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef DNA_PARTICLE_TYPES_H
+#define DNA_PARTICLE_TYPES_H
+
+#include "DNA_ID.h"
+
+typedef struct HairKey {
+ float co[3]; /* location of hair vertex */
+ float time; /* time along hair, default 0-100 */
+ float weight; /* softbody weight */
+ short editflag; /* saved particled edit mode flags */
+ short pad;
+} HairKey;
+
+typedef struct ParticleKey { /* when changed update size of struct to copy_particleKey()!! */
+ float co[3]; /* location */
+ float vel[3]; /* velocity */
+ float rot[4]; /* rotation quaternion */
+ float ave[3]; /* angular velocity */
+ float time; /* when this key happens */
+} ParticleKey;
+
+/* Child particles are created around or between parent particles */
+typedef struct ChildParticle {
+ int num, parent; /* num is face index on the final derived mesh */
+ int pa[4]; /* nearest particles to the child, used for the interpolation */
+ float w[4]; /* interpolation weights for the above particles */
+ float fuv[4], foffset; /* face vertex weights and offset */
+ float rand[3];
+} ChildParticle;
+
+/* Everything that's non dynamic for a particle: */
+typedef struct ParticleData {
+ struct Object *stick_ob;/* object that particle sticks to when dead */
+
+ ParticleKey state; /* normally current global coordinates or */
+ /* in sticky object space if dead & sticky */
+
+ HairKey *hair; /* hair vertices */
+
+ ParticleKey *keys; /* keyed states */
+
+ float i_rot[4],r_rot[4];/* initial & random values (i_rot should be removed as it's not used anymore)*/
+ float r_ave[3],r_ve[3];
+
+ float fuv[4], foffset; /* coordinates on face/edge number "num" and depth along*/
+ /* face normal for volume emission */
+
+ float time, lifetime; /* dietime is not nescessarily time+lifetime as */
+ float dietime; /* particles can die unnaturally (collision) */
+
+ float bank; /* banking angle for boids */
+
+ float size, sizemul; /* size and multiplier so that we can update size when ever */
+
+ int num; /* index to vert/edge/face */
+ int num_dmcache; /* index to derived mesh data (face) to avoid slow lookups */
+ int pad;
+
+ int totkey;
+ int bpi; /* softbody body point start index */
+
+ short flag;
+ short alive; /* the life state of a particle */
+ short loop; /* how many times particle life has looped */
+ short rt2;
+} ParticleData;
+
+typedef struct ParticleSettings {
+ ID id;
+
+ int flag;
+ short type, from, distr;
+ /* physics modes */
+ short phystype, rotmode, avemode, reactevent;
+ short draw, draw_as, draw_size, childtype;
+ /* number of path segments, power of 2 except */
+ short draw_step, ren_step;
+ short hair_step, keys_step;
+
+ /* adaptive path rendering */
+ short adapt_angle, adapt_pix;
+
+ short disp, omat, interpolation, rotfrom, integrator;
+ short kink, kink_axis, nbetween, boidneighbours;
+
+ /* billboards */
+ short bb_align, bb_uv_split, bb_anim, bb_split_offset;
+ float bb_tilt, bb_rand_tilt, bb_offset[2];
+
+ /* general values */
+ float sta, end, lifetime, randlife;
+ float timetweak, jitfac, keyed_time;
+ int totpart, userjit, grid_res;
+
+ /* initial velocity factors */
+ float normfac, obfac, randfac, partfac, tanfac, tanphase, reactfac;
+ float rotfac, avefac, phasefac;
+ /* physical properties */
+ float mass, size, randsize, reactshape;
+ /* global physical properties */
+ float acc[3], dragfac, brownfac, dampfac;
+ /* length */
+ float length, abslength, randlength;
+ /* children */
+ int child_nbr;
+ float parents, childsize, childrandsize;
+ float childrad, childflat, childspread;
+ /* clumping */
+ float clumpfac, clumppow;
+ /* kink */
+ float kink_amp, kink_freq, kink_shape;
+ /* rough */
+ float rough1, rough1_size;
+ float rough2, rough2_size, rough2_thres;
+ float rough_end, rough_end_shape;
+ /* branching */
+ float branch_thres;
+ /* drawing stuff */
+ float draw_line[2];
+
+ /* boids */
+ float max_vel, max_lat_acc, max_tan_acc;
+ float average_vel, banking, max_bank, groundz;
+ float boidfac[8];
+ char boidrule[8];
+
+ struct Group *dup_group;
+ struct Group *eff_group;
+ struct Object *dup_ob;
+ struct Object *bb_ob;
+ struct Ipo *ipo;
+ struct PartDeflect *pd;
+} ParticleSettings;
+
+typedef struct ParticleSystem{
+ struct ParticleSystem *next, *prev;
+
+ ParticleSettings *part;
+
+ ParticleData *particles;
+
+ ChildParticle *child;
+
+ struct ParticleEdit *edit;
+
+ struct ParticleCacheKey **pathcache;
+ struct ParticleCacheKey **childcache;
+
+ struct SoftBody *soft;
+
+ struct Object *target_ob;
+ struct Object *keyed_ob;
+ struct Object *lattice;
+
+ struct ListBase effectors, reactevents;
+
+ float imat[4][4]; /* used for duplicators */
+ float cfra;
+ int seed;
+ int flag, totpart, totchild, totcached, totchildcache, rt;
+ short recalc, target_psys, keyed_psys, totkeyed, softflag, bakespace;
+
+ char bb_uvname[3][32];
+
+ /* if you change these remember to update array lengths to PSYS_TOT_VG! */
+ short vgroup[11], vg_neg, rt3[2];
+}ParticleSystem;
+
+/* general particle maximums */
+/* no special why's, just seem reasonable */
+/* changing these (atleast upwards) should not cause any major problems */
+#define MAX_PARTS 100000 /* real particles/system */
+#define MAX_PART_CHILDREN 1000 /* child particles/real particles */
+#define MAX_BOIDNEIGHBOURS 10 /* neigbours considered/boid */
+
+/* part->type */
+/* hair is allways baked static in object/geometry space */
+/* other types (normal particles) are in global space and not static baked */
+#define PART_EMITTER 0
+#define PART_REACTOR 1
+#define PART_HAIR 2
+
+/* part->flag */
+#define PART_REACT_STA_END 1
+#define PART_REACT_MULTIPLE 2
+
+#define PART_LOOP 4
+#define PART_LOOP_INSTANT 8
+
+#define PART_HAIR_GEOMETRY 16
+
+#define PART_UNBORN 32 /*show unborn particles*/
+#define PART_DIED 64 /*show died particles*/
+
+#define PART_TRAND 128
+#define PART_EDISTR 256 /* particle/face from face areas */
+
+#define PART_STICKY 512 /*collided particles can stick to collider*/
+#define PART_DIE_ON_COL (1<<12)
+#define PART_SIZE_DEFL (1<<13) /* swept sphere deflections */
+#define PART_ROT_DYN (1<<14) /* dynamic rotation */
+#define PART_SIZEMASS (1<<16)
+
+#define PART_ABS_LENGTH (1<<15)
+
+#define PART_ABS_TIME (1<<17)
+#define PART_GLOB_TIME (1<<18)
+
+#define PART_BOIDS_2D (1<<19)
+
+#define PART_BRANCHING (1<<20)
+#define PART_ANIM_BRANCHING (1<<21)
+#define PART_SYMM_BRANCHING (1<<24)
+
+#define PART_HAIR_BSPLINE 1024
+
+#define PART_GRID_INVERT (1<<26)
+
+#define PART_CHILD_SEAMS (1<<28)
+#define PART_CHILD_RENDER (1<<29)
+#define PART_CHILD_GUIDE (1<<30)
+
+/* part->rotfrom */
+#define PART_ROT_KEYS 0 /* interpolate directly from keys */
+#define PART_ROT_ZINCR 1 /* same as zdir but done incrementally from previous position */
+#define PART_ROT_IINCR 2 /* same as idir but done incrementally from previous position */
+
+/* part->from */
+#define PART_FROM_VERT 0
+#define PART_FROM_FACE 1
+#define PART_FROM_VOLUME 2
+#define PART_FROM_PARTICLE 3
+#define PART_FROM_CHILD 4
+
+/* part->distr */
+#define PART_DISTR_JIT 0
+#define PART_DISTR_RAND 1
+#define PART_DISTR_GRID 2
+
+/* part->phystype */
+#define PART_PHYS_NO 0
+#define PART_PHYS_NEWTON 1
+#define PART_PHYS_KEYED 2
+#define PART_PHYS_BOIDS 3
+
+/* part->kink */
+#define PART_KINK_NO 0
+#define PART_KINK_CURL 1
+#define PART_KINK_RADIAL 2
+#define PART_KINK_WAVE 3
+#define PART_KINK_BRAID 4
+#define PART_KINK_ROT 5
+#define PART_KINK_ROLL 6
+
+/* part->draw */
+#define PART_DRAW_VEL 1
+#define PART_DRAW_ANG 2
+#define PART_DRAW_SIZE 4
+#define PART_DRAW_EMITTER 8 /* render emitter also */
+#define PART_DRAW_KEYS 16
+#define PART_DRAW_ADAPT 32
+#define PART_DRAW_COS 64
+#define PART_DRAW_BB_LOCK 128
+#define PART_DRAW_PARENT 256
+#define PART_DRAW_NUM 512
+#define PART_DRAW_RAND_GR 1024
+#define PART_DRAW_REN_ADAPT 2048
+#define PART_DRAW_VEL_LENGTH (1<<12)
+#define PART_DRAW_MAT_COL (1<<13)
+#define PART_DRAW_WHOLE_GR (1<<14)
+
+/* part->bb_align */
+#define PART_BB_X 0
+#define PART_BB_Y 1
+#define PART_BB_Z 2
+#define PART_BB_VIEW 3
+#define PART_BB_VEL 4
+
+/* part->bb_anim */
+#define PART_BB_ANIM_NONE 0
+#define PART_BB_ANIM_TIME 1
+#define PART_BB_ANIM_ANGLE 2
+#define PART_BB_ANIM_OFF_TIME 3
+#define PART_BB_ANIM_OFF_ANGLE 4
+
+/* part->bb_split_offset */
+#define PART_BB_OFF_NONE 0
+#define PART_BB_OFF_LINEAR 1
+#define PART_BB_OFF_RANDOM 2
+
+/* part->draw as */
+#define PART_DRAW_NOT 0
+#define PART_DRAW_DOT 1
+#define PART_DRAW_CIRC 2
+#define PART_DRAW_CROSS 3
+#define PART_DRAW_AXIS 4
+#define PART_DRAW_LINE 5
+#define PART_DRAW_PATH 6
+#define PART_DRAW_OB 7
+#define PART_DRAW_GR 8
+#define PART_DRAW_BB 9
+
+/* part->integrator */
+#define PART_INT_EULER 0
+#define PART_INT_MIDPOINT 1
+#define PART_INT_RK4 2
+
+/* part->rotmode */
+#define PART_ROT_NOR 1
+#define PART_ROT_VEL 2
+#define PART_ROT_RAND 3
+
+/* part->avemode */
+#define PART_AVE_SPIN 1
+#define PART_AVE_RAND 2
+#define PART_AVE_VEL 3
+
+/* part->reactevent */
+#define PART_EVENT_DEATH 0
+#define PART_EVENT_COLLIDE 1
+#define PART_EVENT_NEAR 2
+
+/* part->childtype */
+#define PART_CHILD_PARTICLES 1
+#define PART_CHILD_FACES 2
+
+/* psys->recalc */
+#define PSYS_INIT 1
+#define PSYS_DISTR 2
+#define PSYS_ALLOC 4
+#define PSYS_TYPE 8
+#define PSYS_RECALC_HAIR 16
+
+/* psys->flag */
+#define PSYS_CURRENT 1
+//#define PSYS_BAKING 2
+//#define PSYS_BAKE_UI 4
+#define PSYS_KEYED_TIME 8
+#define PSYS_ENABLED 16
+#define PSYS_FIRST_KEYED 32
+#define PSYS_DRAWING 64
+//#define PSYS_SOFT_BAKE 128
+#define PSYS_DELETE 256 /* remove particlesystem as soon as possible */
+#define PSYS_HAIR_DONE 512
+#define PSYS_KEYED 1024
+#define PSYS_EDITED 2048
+#define PSYS_PROTECT_CACHE 4096
+
+/* pars->flag */
+#define PARS_UNEXIST 1
+#define PARS_NO_DISP 2
+#define PARS_STICKY 4
+#define PARS_TRANSFORM 8
+#define PARS_HIDE 16
+#define PARS_TAG 32
+#define PARS_REKEY 64
+#define PARS_EDIT_RECALC 128
+
+/* pars->alive */
+#define PARS_KILLED 0
+#define PARS_DEAD 1
+#define PARS_UNBORN 2
+#define PARS_ALIVE 3
+
+/* psys->vg */
+#define PSYS_TOT_VG 11
+
+#define PSYS_VG_DENSITY 0
+#define PSYS_VG_VEL 1
+#define PSYS_VG_LENGTH 2
+#define PSYS_VG_CLUMP 3
+#define PSYS_VG_KINK 4
+#define PSYS_VG_ROUGH1 5
+#define PSYS_VG_ROUGH2 6
+#define PSYS_VG_ROUGHE 7
+#define PSYS_VG_SIZE 8
+#define PSYS_VG_TAN 9
+#define PSYS_VG_ROT 10
+
+/* part->boidrules */
+#define BOID_TOT_RULES 8
+
+#define BOID_COLLIDE 0
+#define BOID_AVOID 1
+#define BOID_CROWD 2
+#define BOID_CENTER 3
+#define BOID_AV_VEL 4
+#define BOID_VEL_MATCH 5
+#define BOID_GOAL 6
+#define BOID_LEVEL 7
+
+
+//#define PSYS_INTER_CUBIC 0
+//#define PSYS_INTER_LINEAR 1
+//#define PSYS_INTER_CARDINAL 2
+//#define PSYS_INTER_BSPLINE 3
+
+#endif
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 1b8314996f0..1a1cb1c0f2b 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -308,11 +308,28 @@ typedef struct TimeMarker {
unsigned int flag;
} TimeMarker;
-struct ImagePaintSettings {
+typedef struct ImagePaintSettings {
struct Brush *brush;
short flag, tool;
int pad3;
-};
+} ImagePaintSettings;
+
+typedef struct ParticleBrushData {
+ short size, strength; /* commong settings */
+ short step, invert; /* for specific brushes only */
+} ParticleBrushData;
+
+typedef struct ParticleEditSettings {
+ short flag;
+ short totrekey;
+ short totaddkey;
+ short brushtype;
+
+ ParticleBrushData brush[7]; /* 7 = PE_TOT_BRUSH */
+
+ float emitterdist;
+ int draw_timed;
+} ParticleEditSettings;
typedef struct ToolSettings {
/* Subdivide Settings */
@@ -348,6 +365,9 @@ typedef struct ToolSettings {
/* Image Paint (8 byte aligned please!) */
struct ImagePaintSettings imapaint;
+
+ /* Particle Editing */
+ struct ParticleEditSettings particle;
/* Select Group Threshold */
float select_thresh;
@@ -606,6 +626,11 @@ typedef struct Scene {
#define SCE_SELECT_EDGE 2
#define SCE_SELECT_FACE 4
+/* sce->selectmode for particles */
+#define SCE_SELECT_PATH 1
+#define SCE_SELECT_POINT 2
+#define SCE_SELECT_END 4
+
/* sce->recalc (now in use by previewrender) */
#define SCE_PRV_CHANGED 1
@@ -658,6 +683,28 @@ typedef struct Scene {
#define IMAGEPAINT_DRAW_TOOL 2
#define IMAGEPAINT_DRAW_TOOL_DRAWING 4
+/* toolsettings->particle flag */
+#define PE_KEEP_LENGTHS 1
+#define PE_LOCK_FIRST 2
+#define PE_DEFLECT_EMITTER 4
+#define PE_INTERPOLATE_ADDED 8
+#define PE_SHOW_CHILD 16
+#define PE_SHOW_TIME 32
+#define PE_X_MIRROR 64
+
+/* toolsetting->particle brushtype */
+#define PE_BRUSH_NONE -1
+#define PE_BRUSH_COMB 0
+#define PE_BRUSH_CUT 1
+#define PE_BRUSH_LENGTH 2
+#define PE_BRUSH_PUFF 3
+#define PE_BRUSH_ADD 4
+#define PE_BRUSH_WEIGHT 5
+#define PE_BRUSH_SMOOTH 6
+
+/* this must equal ParticleEditSettings.brush array size */
+#define PE_TOT_BRUSH 7
+
/* toolsettings->retopo_mode */
#define RETOPO 1
#define RETOPO_PAINT 2
diff --git a/source/blender/makesdna/DNA_texture_types.h b/source/blender/makesdna/DNA_texture_types.h
index cf51990c9bf..2de6aba6b6f 100644
--- a/source/blender/makesdna/DNA_texture_types.h
+++ b/source/blender/makesdna/DNA_texture_types.h
@@ -57,9 +57,9 @@ typedef struct MTex {
char projx, projy, projz, mapping;
float ofs[3], size[3];
- short texflag, colormodel;
+ short texflag, colormodel, pmapto, pmaptoneg;
float r, g, b, k;
- float def_var;
+ float def_var, rt;
float colfac, norfac, varfac;
float dispfac;
diff --git a/source/blender/makesdna/intern/makesdna.c b/source/blender/makesdna/intern/makesdna.c
index af41380d5f8..f696c45b315 100644
--- a/source/blender/makesdna/intern/makesdna.c
+++ b/source/blender/makesdna/intern/makesdna.c
@@ -127,6 +127,7 @@ char *includefiles[] = {
"DNA_color_types.h",
"DNA_brush_types.h",
"DNA_customdata_types.h",
+ "DNA_particle_types.h",
// if you add files here, please add them at the end
// of makesdna.c (this file) as well
@@ -1146,4 +1147,5 @@ int main(int argc, char ** argv)
#include "DNA_color_types.h"
#include "DNA_brush_types.h"
#include "DNA_customdata_types.h"
+#include "DNA_particle_types.h"
/* end of list */