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authorSergey Sharybin <sergey.vfx@gmail.com>2011-09-20 16:01:16 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2011-09-20 16:01:16 +0400
commit7172316b945c62797e6beba953ff203766614531 (patch)
tree640ac56fadded9c7686399b5a1f1c64f1a135700 /source/blender/makesdna
parent2015eefef70350382931881dd65ed2da09f8f2cd (diff)
parent78d4260144dbf01166fac8bc9303e6d5aa022f71 (diff)
Merging r40366 through r40392 from trunk into soc-2011-garlicsoc-2011-garlic
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_material_types.h40
-rw-r--r--source/blender/makesdna/DNA_mesh_types.h2
-rw-r--r--source/blender/makesdna/DNA_meshdata_types.h2
-rw-r--r--source/blender/makesdna/DNA_object_types.h5
-rw-r--r--source/blender/makesdna/DNA_scene_types.h5
5 files changed, 49 insertions, 5 deletions
diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h
index 060b1bf42d1..6719dc8d9af 100644
--- a/source/blender/makesdna/DNA_material_types.h
+++ b/source/blender/makesdna/DNA_material_types.h
@@ -74,6 +74,14 @@ typedef struct VolumeSettings {
float ms_spread;
} VolumeSettings;
+/* Game Engine Options (old Texface mode, transp and flag) */
+typedef struct GameSettings {
+ int flag;
+ int alpha_blend;
+ int face_orientation;
+ int pad1;
+} GameSettings;
+
typedef struct Material {
ID id;
struct AnimData *adt; /* animation data (must be immediately after id for utilities to use it) */
@@ -90,6 +98,7 @@ typedef struct Material {
/* end synced with render_types.h */
struct VolumeSettings vol;
+ struct GameSettings game;
float fresnel_mir, fresnel_mir_i;
float fresnel_tra, fresnel_tra_i;
@@ -166,12 +175,39 @@ typedef struct Material {
ListBase gpumaterial; /* runtime */
} Material;
+
+/* **************** GAME PROPERTIES ********************* */
+// Blend Transparency Options - alpha_blend /* match GPU_material::GPUBlendMode */
+#define GEMAT_SOLID 0 /* GPU_BLEND_SOLID */
+#define GEMAT_ADD 1 /* GPU_BLEND_ADD */
+#define GEMAT_ALPHA 2 /* GPU_BLEND_ALPHA */
+#define GEMAT_CLIP 4 /* GPU_BLEND_CLIP */
+#define GEMAT_ALPHA_SORT 8 /* GPU_BLEND_ALPHA_SORT */
+
+// Game Options - flag
+#define GEMAT_BACKCULL 16 /* KX_BACKCULL */
+#define GEMAT_SHADED 32 /* KX_LIGHT */
+#define GEMAT_TEXT 64 /* RAS_RENDER_3DPOLYGON_TEXT */
+#define GEMAT_NOPHYSICS 128
+#define GEMAT_INVISIBLE 256
+
+// Face Orientation Options - face_orientation
+#define GEMAT_NORMAL 0
+#define GEMAT_HALO 512 /* BILLBOARD_SCREENALIGNED */
+#define GEMAT_BILLBOARD 1024 /* BILLBOARD_AXISALIGNED */
+#define GEMAT_SHADOW 2048 /* SHADOW */
+
+// Use Textures - not defined directly in the UI
+#define GEMAT_TEX 4096 /* KX_TEX */
+
+
/* **************** MATERIAL ********************* */
/* maximum number of materials per material array.
* (on object, mesh, lamp, etc.). limited by
- * short mat_nr in verts, faces. */
-#define MAXMAT 32767
+ * short mat_nr in verts, faces.
+ * -1 becayse for active material we store the index + 1 */
+#define MAXMAT (32767-1)
/* material_type */
#define MA_TYPE_SURFACE 0
diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h
index 6ad60ac2df9..25bb4958c97 100644
--- a/source/blender/makesdna/DNA_mesh_types.h
+++ b/source/blender/makesdna/DNA_mesh_types.h
@@ -125,7 +125,7 @@ typedef struct TFace {
#define ME_EDIT_PAINT_MASK (1 << 3)
#define ME_EDIT_MIRROR_TOPO (1 << 4)
-
+#define ME_EDIT_VERT_SEL (1 << 5)
/* me->flag */
/* #define ME_ISDONE 1 */
diff --git a/source/blender/makesdna/DNA_meshdata_types.h b/source/blender/makesdna/DNA_meshdata_types.h
index 61c4a660992..9d7375b6755 100644
--- a/source/blender/makesdna/DNA_meshdata_types.h
+++ b/source/blender/makesdna/DNA_meshdata_types.h
@@ -247,6 +247,8 @@ typedef struct MRecast{
#define TF_SHAREDVERT 8
#define TF_LIGHT 16
+#define TF_CONVERTED 32 /* tface converted to material */
+
#define TF_SHAREDCOL 64
#define TF_TILES 128 /* deprecated */
#define TF_BILLBOARD 256
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index 8750ee9e906..f32f8d626de 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -62,9 +62,14 @@ struct bGPdata;
typedef struct bDeformGroup {
struct bDeformGroup *next, *prev;
char name[32];
+ /* need this flag for locking weights */
+ char flag, pad[7];
} bDeformGroup;
#define MAX_VGROUP_NAME 32
+/* bDeformGroup->flag */
+#define DG_LOCK_WEIGHT 1
+
/**
* The following illustrates the orientation of the
* bounding box in local space
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 5f20432d6f8..9f176a22848 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -759,9 +759,10 @@ typedef struct ToolSettings {
short snap_flag, snap_target;
short proportional, prop_mode;
char proportional_objects; /* proportional edit, object mode */
- char pad[3];
+ char pad[5];
- int auto_normalize; /*auto normalizing mode in wpaint*/
+ char auto_normalize; /*auto normalizing mode in wpaint*/
+ char multipaint; /* paint multiple bones in wpaint */
short sculpt_paint_settings; /* user preferences for sculpt and paint */
short pad1;