Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJeroen Bakker <j.bakker@atmind.nl>2019-09-04 17:22:47 +0300
committerJeroen Bakker <j.bakker@atmind.nl>2019-09-06 09:35:14 +0300
commit1b287230a46d98f7cdfe6cbfd6c86e43c7e14968 (patch)
tree490cfa85d86d1cbd143534dfa515d49c02c0f15c /source/blender/makesdna
parentf8362836a5c8feff3715ca823025caba249208c2 (diff)
Viewport Shading: StudioLight Intensity
Add option to change the Intensity of the HDRI in the 3d viewport. This works for both EEVEE and Cycles Reviewed By: brecht, fclem Differential Revision: https://developer.blender.org/D5674
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 6168b00508b..5db0021af22 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -152,7 +152,7 @@ typedef struct View3DShading {
char background_type;
char cavity_type;
char wire_color_type;
- char _pad[6];
+ char _pad[2];
/** FILE_MAXFILE. */
char studio_light[256];
@@ -166,6 +166,7 @@ typedef struct View3DShading {
float studiolight_rot_z;
float studiolight_background;
+ float studiolight_intensity;
float object_outline_color[3];
float xray_alpha;
@@ -178,7 +179,6 @@ typedef struct View3DShading {
float curvature_ridge_factor;
float curvature_valley_factor;
-
} View3DShading;
/** 3D Viewport Overlay settings. */