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author | Antony Riakiotakis <kalast@gmail.com> | 2014-08-26 21:00:25 +0400 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2014-08-26 21:00:25 +0400 |
commit | db844959d18e21e8fbb6f1f3a425b757d0dcb05b (patch) | |
tree | 95ed6ec8437fa7fcc000d21b79503489ec8247a6 /source/blender/makesdna | |
parent | fb3f32760d68134aadb7978922360857f0ecccb7 (diff) |
Add operator that deletes a texture paint layer for blender internal.
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r-- | source/blender/makesdna/DNA_material_types.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h index ba617baa4e0..bd791c9c006 100644 --- a/source/blender/makesdna/DNA_material_types.h +++ b/source/blender/makesdna/DNA_material_types.h @@ -86,6 +86,7 @@ typedef struct GameSettings { typedef struct TexPaintSlot { struct Image *ima; /* image to be painted on */ char *uvname; /* customdata index for uv layer, MAX_NAME*/ + struct MTex *mtex; /* hook for blender internal materials. Not terribily nice, but serves for usability now */ } TexPaintSlot; typedef struct Material { |