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authorJason Hays <jason_hays22@mymail.eku.edu>2011-09-18 07:49:00 +0400
committerJason Hays <jason_hays22@mymail.eku.edu>2011-09-18 07:49:00 +0400
commita9c99f58f47e4d40ab86803f882f44c8e849b6d9 (patch)
tree60225eac279b9b8c0a4c5719f6e4ad9fbd0bf401 /source/blender/makesdna
parent6d2b98ac893cd3c0bc397b6ac40995c964d72fa0 (diff)
Changed the branch code markers to say "Radish" in response to a review.
They weren't & aren't meant to show ownership, they just help me navigate my related code.
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_mesh_types.h2
-rw-r--r--source/blender/makesdna/DNA_object_types.h2
-rw-r--r--source/blender/makesdna/DNA_scene_types.h2
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h
index bbd21a89f0a..1cf2e46c375 100644
--- a/source/blender/makesdna/DNA_mesh_types.h
+++ b/source/blender/makesdna/DNA_mesh_types.h
@@ -125,7 +125,7 @@ typedef struct TFace {
#define ME_EDIT_PAINT_MASK (1 << 3)
#define ME_EDIT_MIRROR_TOPO (1 << 4)
-#define ME_EDIT_VERT_SEL (1 << 5)// Jason
+#define ME_EDIT_VERT_SEL (1 << 5)/* Radish */
/* me->flag */
/* #define ME_ISDONE 1 */
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index 0b02006fea4..6d0899d1fa9 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -62,7 +62,7 @@ struct bGPdata;
typedef struct bDeformGroup {
struct bDeformGroup *next, *prev;
char name[32];
- /* Jason was here: need this flag for locking weights */
+ /* Radish: need this flag for locking weights */
char flag, pad[7];
} bDeformGroup;
#define MAX_VGROUP_NAME 32
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index fe2566b4542..7e2278cd30e 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -763,7 +763,7 @@ typedef struct ToolSettings {
char auto_normalize; /*auto normalizing mode in wpaint*/
- //Jason
+ //Radish
char multipaint; /* paint multiple bones in wpaint */
short sculpt_paint_settings; /* user preferences for sculpt and paint */