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authorJulian Eisel <eiseljulian@gmail.com>2016-10-07 04:33:50 +0300
committerJulian Eisel <eiseljulian@gmail.com>2016-10-07 04:56:32 +0300
commitfc77787f6f51fdb7067806d664d508ea18528aae (patch)
treefb24496ff6018afa00ca818618762c58835440cc /source/blender/makesdna
parent49beb714c540a4ceecf6e818836e3ff4cd5a95eb (diff)
Avoid possible compatibility issues with tmp viewport flags
We can't prevent users from using this branch, so I'd say it's reasonable to be a bit careful about what we store to files. In this concrete case we were storing a bit-flag for temporary use (only during early viewport transition) in a bit-field that's saved in files. Doing so would mean we either can't reuse this bit later or we risk breaking files (admittedly, likely in a pretty minor way). Moved the bit-flag to a new bit-field which can be removed later.
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h13
1 files changed, 10 insertions, 3 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index e1ccfefc155..a2b470e062b 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -217,8 +217,11 @@ typedef struct View3D {
char multiview_eye; /* multiview current eye - for internal use */
- /* built-in shader effects (eGPUFXFlags) */
- char pad3[4];
+ /* XXX tmp flags for 2.8 viewport transition to avoid compatibility issues that would be caused by
+ * using usual flag bitfields (which are saved to files). Can be removed when not needed anymore. */
+ char tmp_compat_flag;
+
+ char pad3[3];
/* note, 'fx_settings.dof' is currently _not_ allocated,
* instead set (temporarily) from camera */
@@ -319,7 +322,11 @@ typedef struct View3D {
/* View3d->flag3 (short) */
#define V3D_SHOW_WORLD (1 << 0)
-#define V3D_NEW_VIEWPORT (1 << 1)
+
+/* View3d->tmp_compat_flag */
+enum {
+ V3D_NEW_VIEWPORT = (1 << 0),
+};
/* View3D->around */
enum {