diff options
author | Ton Roosendaal <ton@blender.org> | 2013-01-24 20:11:07 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2013-01-24 20:11:07 +0400 |
commit | b12a0199480f5d452828450fa257020635f7ad6d (patch) | |
tree | e2b4537fd96bc0d89264615ec42831c1aaa5aa8b /source/blender/makesdna | |
parent | 1da7d7d1a0a4297cf6b09758c01f98f50543993f (diff) |
Usability
- Cycles materials now render in Blender Internal too, skipping the nodes.
Not very useful, but at least things then show up on renders and in
previews.
- Node editor: if wrong shader nodes are in a tree, they draw with thene
color RED ALERT headers now. (Switching render engine will show it).
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r-- | source/blender/makesdna/DNA_space_types.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h index da9fdc776b5..1dfcff4a3c4 100644 --- a/source/blender/makesdna/DNA_space_types.h +++ b/source/blender/makesdna/DNA_space_types.h @@ -917,6 +917,7 @@ typedef enum eSpaceNode_Flag { SNODE_AUTO_RENDER = (1 << 5), SNODE_SHOW_HIGHLIGHT = (1 << 6), SNODE_USE_HIDDEN_PREVIEW = (1 << 10), + SNODE_NEW_SHADERS = (1 << 11), } eSpaceNode_Flag; /* snode->texfrom */ |