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authorTon Roosendaal <ton@blender.org>2013-01-24 20:11:07 +0400
committerTon Roosendaal <ton@blender.org>2013-01-24 20:11:07 +0400
commitb12a0199480f5d452828450fa257020635f7ad6d (patch)
treee2b4537fd96bc0d89264615ec42831c1aaa5aa8b /source/blender/makesdna
parent1da7d7d1a0a4297cf6b09758c01f98f50543993f (diff)
Usability
- Cycles materials now render in Blender Internal too, skipping the nodes. Not very useful, but at least things then show up on renders and in previews. - Node editor: if wrong shader nodes are in a tree, they draw with thene color RED ALERT headers now. (Switching render engine will show it).
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_space_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index da9fdc776b5..1dfcff4a3c4 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -917,6 +917,7 @@ typedef enum eSpaceNode_Flag {
SNODE_AUTO_RENDER = (1 << 5),
SNODE_SHOW_HIGHLIGHT = (1 << 6),
SNODE_USE_HIDDEN_PREVIEW = (1 << 10),
+ SNODE_NEW_SHADERS = (1 << 11),
} eSpaceNode_Flag;
/* snode->texfrom */