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authorNicholas Bishop <nicholasbishop@gmail.com>2009-08-09 21:21:40 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2009-08-09 21:21:40 +0400
commitc1ca2ab5dceb8d5355215a3c7a80b171f394e487 (patch)
tree8e428dba4ed0b6898e951350fb93641b9564a6f8 /source/blender/makesdna
parentb58083ea5514699656d7937a80efb7e4bc9581f2 (diff)
Sculpt/2.5:
* Added toolbar UI for setting "anchored" mode * Added a "persistent" mode for the layer brush; basically you can keep sculpting on the same layer between strokes when this is on. There's a button to reset the base so you can add another layer on top of that, and so on. This feature was suggested by Blenderer on BA, thanks! Note, I think these options could use better names in the UI, but I couldn't really think of anything very descriptive, suggestions welcome
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_brush_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index f88d3b68ebf..adb7fa2303d 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -85,6 +85,7 @@ typedef struct Brush {
#define BRUSH_DIR_IN 512
#define BRUSH_SPACE 1024
#define BRUSH_SMOOTH_STROKE 2048
+#define BRUSH_PERSISTENT 4096
/* Brush.blend */
#define BRUSH_BLEND_MIX 0