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author | Hamed Zaghaghi <hamed.zaghaghi@gmail.com> | 2008-07-12 14:21:37 +0400 |
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committer | Hamed Zaghaghi <hamed.zaghaghi@gmail.com> | 2008-07-12 14:21:37 +0400 |
commit | a49c9c458aac2a738c3cf90860fb6e942747617e (patch) | |
tree | 98882a609b085452b24c35bbe1a7cc6103d7ee91 /source/blender/makesdna | |
parent | 5f15b164c549b336e1c5ef0dff2aaede056fd6f5 (diff) |
improvement of 2d-filter custom shader,
some bugfixes,
now you can use depth buffer and luminance buffer without any settings,
also you can use object's properties in a shader
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r-- | source/blender/makesdna/DNA_actuator_types.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/makesdna/DNA_actuator_types.h b/source/blender/makesdna/DNA_actuator_types.h index a467722e8e1..ac9761f165d 100644 --- a/source/blender/makesdna/DNA_actuator_types.h +++ b/source/blender/makesdna/DNA_actuator_types.h @@ -196,9 +196,7 @@ typedef struct bVisibilityActuator { } bVisibilityActuator; typedef struct bTwoDFilterActuator{ - char pad[2]; - /* bitwise flag for enabling or disabling depth(bit 0) and luminance(bit 1) */ - short texture_flag; + char pad[4]; /* Tells what type of 2D Filter */ short type; /* (flag == 0) means 2D filter is activate and |