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authorCampbell Barton <ideasman42@gmail.com>2012-05-29 17:18:11 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-29 17:18:11 +0400
commit777d0255ff50e6d57840db3c364aa56039836bbd (patch)
treebf5d6f666b683f3c1df0063cb94eb89798cefc68 /source/blender/makesdna
parent08fa15b64ac9eb55725071a816f178e4491e80b5 (diff)
fix for parenting, offset isnt needed anymore
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_mask_types.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_mask_types.h b/source/blender/makesdna/DNA_mask_types.h
index eef7a024d72..cf3f5e77544 100644
--- a/source/blender/makesdna/DNA_mask_types.h
+++ b/source/blender/makesdna/DNA_mask_types.h
@@ -57,8 +57,6 @@ typedef struct MaskParent {
* in case of parenting to movie tracking data contains name of object */
char sub_parent[64]; /* sub-entity of parent to which parenting happened
* in case of parenting to movie tracking data contains name of track */
- float offset[2]; /* offset from parent position, so object/control point can be parented to a
- * motion track and also be animated (see ZanQdo's request below) */
float parent_orig[2]; /* track location at the moment of parenting */
} MaskParent;