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authorAntony Riakiotakis <kalast@gmail.com>2013-03-31 15:04:13 +0400
committerAntony Riakiotakis <kalast@gmail.com>2013-03-31 15:04:13 +0400
commit514c449a549662a29507f3a3d1eaabd7e216ea94 (patch)
tree69dc0385a50584fb78bfb4a86ee19ad77e97b049 /source/blender/makesdna
parente8d532f1dde96c40c1407d39260724fcfee0b606 (diff)
UI cleanup:
* Using masking is determined only by the presence of the texture, remove extraneous DNA flag (might cause issues later but in practice brush options are not harmful) * Overlay and angle sliders are active during stencil mapped brushes * Only draw the overlay if there's a texture.
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_brush_types.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index 29081f96867..11dd68bb11b 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -144,8 +144,7 @@ typedef enum BrushFlags {
/* temporary flag which sets up automatically for correct brush
* drawing when inverted modal operator is running */
BRUSH_INVERTED = (1 << 29),
- BRUSH_ABSOLUTE_JITTER = (1 << 30),
- BRUSH_USE_MASK = (1 << 31)
+ BRUSH_ABSOLUTE_JITTER = (1 << 30)
} BrushFlags;
/* Brush.sculpt_tool */