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authorJorge Bernal <jbernalmartinez@gmail.com>2014-07-15 04:36:56 +0400
committerMitchell Stokes <mogurijin@gmail.com>2014-07-15 05:30:27 +0400
commit1bf87fa26c6763ef282ec39b07b678723a7f389b (patch)
tree14dcf327183bc94347f64c57fcfb26a002fee963 /source/blender/makesdna
parent50d30148b63212d4249b6e2aa97a5802557a9b6e (diff)
BGE: TrackTo actuator: increasing up & track axis options
This is related to Task T34861 to increase up & track axis options for TrackTo actuator. I've just added it to differential to facilitate an easier review. With the patch applied you can select X, Y and Z axis for the Up axis, and X, Y, Z, -X, -Y and -Z for the track axis. Related to the implementation I have used the algorithm from Trackto constrain placed in constrain.c but adapted to be used with MOTO library. The wiki docs are here (http://wiki.blender.org/index.php/User:Lordloki/Doc:2.6/Manual/Game_Engine/Logic/Actuators/Edit_Object#Trackto_Actuator). Test file is here: {F97623} I have also uploaded 2 screenshots showing the UI modifications to the TrackTo actuator: {F91992} {F91990} Reviewers: moguri, dfelinto Reviewed By: moguri CC: Genome36 Differential Revision: https://developer.blender.org/D565
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_actuator_types.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_actuator_types.h b/source/blender/makesdna/DNA_actuator_types.h
index 5ab799a75e5..7698d671117 100644
--- a/source/blender/makesdna/DNA_actuator_types.h
+++ b/source/blender/makesdna/DNA_actuator_types.h
@@ -97,6 +97,8 @@ typedef struct bEditObjectActuator {
float mass;
short localflag; /* flag for the lin & ang. vel: apply locally */
short dyn_operation;
+ short upflag, trackflag; /* flag for up axis and track axis */
+ int pad;
} bEditObjectActuator;
typedef struct bSceneActuator {
@@ -439,6 +441,19 @@ typedef struct bActuator {
/* editObjectActuator->flag */
#define ACT_TRACK_3D 1
+/* editObjectActuator->upflag */
+#define ACT_TRACK_UP_X 0
+#define ACT_TRACK_UP_Y 1
+#define ACT_TRACK_UP_Z 2
+
+/* editObjectActuator->trackflag */
+#define ACT_TRACK_TRAXIS_X 0
+#define ACT_TRACK_TRAXIS_Y 1
+#define ACT_TRACK_TRAXIS_Z 2
+#define ACT_TRACK_TRAXIS_NEGX 3
+#define ACT_TRACK_TRAXIS_NEGY 4
+#define ACT_TRACK_TRAXIS_NEGZ 5
+
/* editObjectActuator->flag for replace mesh actuator */
#define ACT_EDOB_REPLACE_MESH_NOGFX 2 /* use for replace mesh actuator */
#define ACT_EDOB_REPLACE_MESH_PHYS 4