diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2014-07-11 11:51:04 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2014-08-12 05:10:14 +0400 |
commit | 87f75299e1b07fd026ecdfa1c993130a60d65280 (patch) | |
tree | 28195cd6d00694f8a66a803f62126ae28e250e49 /source/blender/makesdna | |
parent | d956a074e31b278d06c6ee4841ee735b90ba22ea (diff) |
Implemented a basic framework for node-based shaders.
Shader nodes will be used to define materials for stroke rendering, so as to
allow users to interactively configure textures.
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r-- | source/blender/makesdna/DNA_space_types.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h index e7a98246ecc..6f57f549efb 100644 --- a/source/blender/makesdna/DNA_space_types.h +++ b/source/blender/makesdna/DNA_space_types.h @@ -991,6 +991,7 @@ typedef enum eSpaceNode_TexFrom { typedef enum eSpaceNode_ShaderFrom { SNODE_SHADER_OBJECT = 0, SNODE_SHADER_WORLD = 1, + SNODE_SHADER_LINESTYLE = 2, } eSpaceNode_ShaderFrom; /* Game Logic Editor ===================================== */ |