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authorCampbell Barton <ideasman42@gmail.com>2012-06-07 11:28:55 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-06-07 11:28:55 +0400
commite261d5ca3b57b5e2f1e58ce84fd1dc9290978101 (patch)
tree421ed74398cad5dc5f8e6d978d1b9b49671e3a3f /source/blender/makesdna
parentffd75901f32e2270406e43855c7b2dee065f948e (diff)
improvement to handle recalculation, only do this on auto-handles when they are in a spline.
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_mask_types.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/source/blender/makesdna/DNA_mask_types.h b/source/blender/makesdna/DNA_mask_types.h
index c036369c692..23f33729f69 100644
--- a/source/blender/makesdna/DNA_mask_types.h
+++ b/source/blender/makesdna/DNA_mask_types.h
@@ -43,9 +43,9 @@
typedef struct Mask {
ID id;
struct AnimData *adt;
- ListBase masklayers; /* mask layers */
- int masklay_act; /* index of active mask layer (-1 == None) */
- int masklay_tot; /* total number of mask layers */
+ ListBase masklayers; /* mask layers */
+ int masklay_act; /* index of active mask layer (-1 == None) */
+ int masklay_tot; /* total number of mask layers */
} Mask;
typedef struct MaskParent {
@@ -166,5 +166,4 @@ enum {
MASK_BLENDFLAG_INVERT = (1 << 0)
};
-
#endif // __DNA_MASK_TYPES_H__