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authorBastien Montagne <b.mont29@gmail.com>2020-03-05 18:17:14 +0300
committerBastien Montagne <b.mont29@gmail.com>2020-03-05 18:30:12 +0300
commitc43725e1891bd8534ac4b668277cddae9762d524 (patch)
tree59e26be9adb639b82305ce0f6f4dc36490052f06 /source/blender/makesdna
parent88db9a17ce70c4553be1922e3ecef091e8c1d039 (diff)
Add an session-wise uuid integer to IDs.
"session-wise" here mean while editing a same .blend file. So creating or opening a new one will reset the uuid counter. This should avoid any overflow in practice. Only IDs added to Main database get an uuid, runtime-only ones are not affected. This is intended to provide undo with a way to find IDs across several 'memory realms' (undo speedup project). No behavior change is expected from this commit itself. Part of T60695. Differential Revision: https://developer.blender.org/D7007
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_ID.h10
1 files changed, 9 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index 89af705d5ed..3ac93a96661 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -31,6 +31,8 @@
extern "C" {
#endif
+#include "DNA_defs.h"
+
struct FileData;
struct GHash;
struct GPUTexture;
@@ -243,7 +245,13 @@ typedef struct ID {
int us;
int icon_id;
int recalc;
- char _pad[4];
+
+ /**
+ * A session-wide unique identifier for a given ID, that remain the same across potential
+ * re-allocations (e.g. due to undo/redo steps).
+ */
+ unsigned int session_uuid;
+
IDProperty *properties;
/** Reference linked ID which this one overrides. */