diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2018-11-25 14:50:34 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2018-11-25 14:50:34 +0300 |
commit | 4c3ed98ca27667c3403361199096e31eaa93cce2 (patch) | |
tree | 653c568d9d0547f7ac4beb847a590912d97102c0 /source/blender/makesdna | |
parent | e60c49ecf06815039137c98f86a7198d6ee81e14 (diff) |
Local View
Bring back per-viewport localview. This is based on Blender 2.79.
We have a limit of 16 different local view viewports.
We are using both the numpad /, as well as the regular /.
Missing features:
* Hack to make sure lights are always visible.
* Make rendered mode with external engines to support this as well
(probably just need to support this in the RNA iterators).
* Support over 16 viewports by taking existing viewports out of local view.
The code can use a cleanup pass in the future to unify the test to see
if an object is visible (or we can use TESTBASE in more places).
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r-- | source/blender/makesdna/DNA_layer_types.h | 2 | ||||
-rw-r--r-- | source/blender/makesdna/DNA_object_types.h | 2 | ||||
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 6 | ||||
-rw-r--r-- | source/blender/makesdna/DNA_view3d_types.h | 3 |
4 files changed, 10 insertions, 3 deletions
diff --git a/source/blender/makesdna/DNA_layer_types.h b/source/blender/makesdna/DNA_layer_types.h index e363c0c54b2..c3e819c5538 100644 --- a/source/blender/makesdna/DNA_layer_types.h +++ b/source/blender/makesdna/DNA_layer_types.h @@ -37,7 +37,7 @@ extern "C" { typedef struct Base { struct Base *next, *prev; short flag; - short pad; + unsigned short local_view_bits; short sx, sy; struct Object *object; unsigned int lay DNA_DEPRECATED; diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h index 22b878ebac6..631bb26feec 100644 --- a/source/blender/makesdna/DNA_object_types.h +++ b/source/blender/makesdna/DNA_object_types.h @@ -245,7 +245,7 @@ typedef struct Object { /* Depsgraph */ short base_flag; /* used by depsgraph, flushed from base */ - short pad8; + unsigned short base_local_view_bits; /* used by viewport, synced from base */ /** Collision mask settings */ unsigned short col_group, col_mask; diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index cb72d83e10b..92a1d6309ea 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -1806,28 +1806,34 @@ extern const char *RE_engine_id_CYCLES; /* deprecate this! */ #define TESTBASE(v3d, base) ( \ + (((v3d)->localvd == NULL) || ((v3d)->local_view_uuid & (base)->local_view_bits)) && \ (((1 << (base)->object->type) & (v3d)->object_type_exclude_viewport) == 0) && \ (((base)->flag & BASE_SELECTED) != 0) && \ (((base)->flag & BASE_VISIBLE) != 0)) #define TESTBASELIB(v3d, base) ( \ + (((v3d)->localvd == NULL) || ((v3d)->local_view_uuid & (base)->local_view_bits)) && \ (((1 << (base)->object->type) & (v3d)->object_type_exclude_viewport) == 0) && \ (((base)->flag & BASE_SELECTED) != 0) && \ ((base)->object->id.lib == NULL) && \ (((base)->flag & BASE_VISIBLE) != 0)) #define TESTBASELIB_BGMODE(v3d, base) ( \ + ((v3d == NULL) || ((v3d)->localvd == NULL) || ((v3d)->local_view_uuid & (base)->local_view_bits)) && \ ((v3d == NULL) || (((1 << (base)->object->type) & (v3d)->object_type_exclude_viewport) == 0)) && \ (((base)->flag & BASE_SELECTED) != 0) && \ ((base)->object->id.lib == NULL) && \ (((base)->flag & BASE_VISIBLE) != 0)) #define BASE_EDITABLE_BGMODE(v3d, base) ( \ + ((v3d == NULL) || ((v3d)->localvd == NULL) || ((v3d)->local_view_uuid & (base)->local_view_bits)) && \ ((v3d == NULL) || (((1 << (base)->object->type) & (v3d)->object_type_exclude_viewport) == 0)) && \ ((base)->object->id.lib == NULL) && \ (((base)->flag & BASE_VISIBLE) != 0)) #define BASE_SELECTABLE(v3d, base) ( \ + (((v3d)->localvd == NULL) || ((v3d)->local_view_uuid & (base)->local_view_bits)) && \ (((1 << (base)->object->type) & (v3d)->object_type_exclude_viewport) == 0) && \ (((1 << (base)->object->type) & (v3d)->object_type_exclude_select) == 0) && \ (((base)->flag & BASE_SELECTABLE) != 0)) #define BASE_VISIBLE(v3d, base) ( \ + (((v3d)->localvd == NULL) || ((v3d)->local_view_uuid & (base)->local_view_bits)) && \ (((1 << (base)->object->type) & (v3d)->object_type_exclude_viewport) == 0) && \ (((base)->flag & BASE_VISIBLE) != 0)) diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h index e778edff52e..b6d7fde7dfc 100644 --- a/source/blender/makesdna/DNA_view3d_types.h +++ b/source/blender/makesdna/DNA_view3d_types.h @@ -232,7 +232,8 @@ typedef struct View3D { char ob_centre_bone[64]; /* optional string for armature bone to define center, MAXBONENAME */ - unsigned int lay DNA_DEPRECATED; + unsigned short local_view_uuid; + short _pad6; int layact DNA_DEPRECATED; short ob_centre_cursor; /* optional bool for 3d cursor to define center */ |