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author | Jeroen Bakker <j.bakker@atmind.nl> | 2018-04-19 16:22:30 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2018-04-19 16:22:30 +0300 |
commit | 733fd3eabd840a1bc60f5ec8960330dca3cbc347 (patch) | |
tree | 078f1c75f3b50d5515713f18c4eeba53bdfd3fce /source/blender/makesdna | |
parent | 8a2f0058aeab48e837561719a5dda27985d99ee5 (diff) |
Workbench: removed per collection object color
Will be part of the collection manager where per collection the
ob->col can be set. This currently depends on DepsGraph +
CollectionManager.
I removed it for now so the code won't influence development
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r-- | source/blender/makesdna/DNA_view3d_types.h | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h index 18b5ab70196..8953518778a 100644 --- a/source/blender/makesdna/DNA_view3d_types.h +++ b/source/blender/makesdna/DNA_view3d_types.h @@ -80,11 +80,6 @@ enum { V3D_LIGHTING_SCENE = 2 }; -enum { - V3D_OBJECT_COLOR_COLLECTION = 0, - V3D_OBJECT_COLOR_OBJECT = 1, -}; - typedef struct RegionView3D { float winmat[4][4]; /* GL_PROJECTION matrix */ @@ -252,9 +247,7 @@ typedef struct View3D { short drawtype_solid; /* drawtype subtype (lighting) used when drawtype == OB_TEXTURE */ short drawtype_texture; - /* how to draw objects when drawtype == OB_SOLID */ - short drawtype_object_color; - char pad5[6]; + View3DDebug debug; } View3D; |