diff options
author | Lukas Toenne <lukas.toenne@googlemail.com> | 2012-02-22 16:24:04 +0400 |
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committer | Lukas Toenne <lukas.toenne@googlemail.com> | 2012-02-22 16:24:04 +0400 |
commit | 3bae60d0c9e7629d29d1569201dd07e968acd600 (patch) | |
tree | 7164d84e77bed4f92e2d935865be9cae1518b057 /source/blender/makesdna | |
parent | dadc2a26e33fc2046438d4532468783ed8485a6b (diff) |
Adds a new node type for saving multiple image files from a single node.
Unlike the existing file output node this node has an arbitrary number of
possible input slots. It has a base path string that can be set to a general
base folder. Every input socket then uses its name as an extension of the base
path for file organization. This can include further subfolders on top of the
base path. Example:
Base path: '/home/user/myproject'
Input 1: 'Compo'
Input 2: 'Diffuse/'
Input 3: 'details/Normals'
would create output files
in /home/user/myproject: Compo0001.png, Compo0002.png, ...
in /home/user/myproject/Diffuse: 0001.png, 0002.png, ... (no filename base
given)
in /home/user/myproject/details: Normals0001.png, Normals0002.png, ...
Most settings for the node can be found in the sidebar (NKEY). New input sockets
can be added with the "Add Input" button. There is a list of input sockets and
below that the details for each socket can be changed, including the sub-path
and filename. Sockets can be removed here as well. By default each socket uses
the render settings file output format, but each can use its own format if
necessary.
To my knowledge this is the first node making use of such dynamic sockets in
trunk. So this is also a design test, other nodes might use this in the future.
Adding operator buttons on top of a node is a bit unwieldy atm, because all node
operators generally work on selected and/or active node(s). The operator button
would therefore either have to make sure the node is activated before the
operator is called (block callback maybe?) OR it has to store the node name
(risky, weak reference). For now it is only used in the sidebar, where only the
active node's buttons are displayed.
Also adds a new struct_type value to bNodeSocket, in order to distinguish
different socket types with the same data type (file inputs are SOCK_RGBA color
sockets). Would be nicer to use data type only for actual data evaluation, but
used in too many places, this works ok for now.
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r-- | source/blender/makesdna/DNA_node_types.h | 18 |
1 files changed, 17 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h index 361aca4a572..05a469916a6 100644 --- a/source/blender/makesdna/DNA_node_types.h +++ b/source/blender/makesdna/DNA_node_types.h @@ -77,7 +77,7 @@ typedef struct bNodeSocket { short type, flag; short limit; /* max. number of links */ - short pad1; + short struct_type; /* optional identifier for RNA struct subtype */ float locx, locy; @@ -112,6 +112,10 @@ typedef struct bNodeSocket { #define SOCK_INT 6 #define NUM_SOCKET_TYPES 7 /* must be last! */ +/* sock->struct_type */ +#define SOCK_STRUCT_NONE 0 /* default, type is defined by sock->type only */ +#define SOCK_STRUCT_OUTPUT_MULTI_FILE 1 /* multi file output node socket */ + /* socket side (input/output) */ #define SOCK_IN 1 #define SOCK_OUT 2 @@ -354,6 +358,18 @@ typedef struct NodeImageFile { int sfra, efra; } NodeImageFile; +typedef struct NodeImageMultiFile { + char base_path[1024]; /* 1024 = FILE_MAX */ + int active_input; /* selected input in details view list */ + int pad; +} NodeImageMultiFile; +typedef struct NodeImageMultiFileSocket { + short use_render_format; /* use global render settings instead of own format */ + short pad1; + int pad2; + ImageFormatData format; +} NodeImageMultiFileSocket; + typedef struct NodeChroma { float t1,t2,t3; float fsize,fstrength,falpha; |